Ty Brother, I am trying to work on Runspeed a bit today it looks like PEQ is basically 1.25 down the board, base character run speed is 1.58, I might try making all mobs 1.45 to start and feel it out, and also up pets to maybe 1.58? That way a pet will stick on players, but if they strafe run you should range them, that's basically how Live worked, you could just inch strafe running away from shit. I might eventually make mobs 1.5 or closer to character speed either way I'll test it on a couple mobs first before I do anything major.
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