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  #1  
Old 08-07-2025, 02:53 PM
Lampolo Lampolo is offline
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Originally Posted by PatChapp [You must be logged in to view images. Log in or Register.]
There is definitely xp camps that require splitting. Anywhere in the hole,for instance. Not anything you would call loot camps but if you can't split at all youll be overrun
I never xp'd much in the hole. Can't you paci for splits?
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  #2  
Old 08-07-2025, 03:39 PM
PatChapp PatChapp is offline
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Originally Posted by Lampolo [You must be logged in to view images. Log in or Register.]
I never xp'd much in the hole. Can't you paci for splits?
You can, its the easiest way. The argument was just saying you never need to split for xp.this is true but only if you never go anywhere fun.
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  #3  
Old 08-07-2025, 04:23 PM
zelld52 zelld52 is offline
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Originally Posted by PatChapp [You must be logged in to view images. Log in or Register.]
You can, its the easiest way. The argument was just saying you never need to split for xp.this is true but only if you never go anywhere fun.
All the monk / SK players that learned how to split while levelling are retired or are only raiders now.

Monks don't split in exp groups, from what I've experienced. They just pull. It's rare to find monks that spend time learning aggro / feign mechanics - they just buy their twink gear and wait for casters / priests to root adds in camp.
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  #4  
Old 08-07-2025, 04:50 PM
WarpathEQ WarpathEQ is offline
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Originally Posted by zelld52 [You must be logged in to view images. Log in or Register.]
All the monk / SK players that learned how to split while levelling are retired or are only raiders now.

Monks don't split in exp groups, from what I've experienced. They just pull. It's rare to find monks that spend time learning aggro / feign mechanics - they just buy their twink gear and wait for casters / priests to root adds in camp.
Its also not very useful as the "learning" won't apply. I recently rolled a monk, currently lvl 30, and the way the FD mechanic works at low levels is essentially the opposite of how it works in the end game. Right now when I feign death 100% of the time it blurs the mobs and they will slowly return to spawn, if I stand up I have no prior agro into the mob and have to re-agro 100% of the time.

In the end game it works the exact opposite that its rare that a mob will blur from FD and you'll retain agro on virtually all mobs when you stand up unless you let them reset all the way back to their spawn point. So mastering pull mechanics as a low level monk and trying to use that later on will make you a really shitty and ineffective puller.
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  #5  
Old 08-07-2025, 04:53 PM
zelld52 zelld52 is offline
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Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
Its also not very useful as the "learning" won't apply. I recently rolled a monk, currently lvl 30, and the way the FD mechanic works at low levels is essentially the opposite of how it works in the end game. Right now when I feign death 100% of the time it blurs the mobs and they will slowly return to spawn, if I stand up I have no prior agro into the mob and have to re-agro 100% of the time.

In the end game it works the exact opposite that its rare that a mob will blur from FD and you'll retain agro on virtually all mobs when you stand up unless you let them reset all the way back to their spawn point. So mastering pull mechanics as a low level monk and trying to use that later on will make you a really shitty and ineffective puller.


Once you get past level 30 mobs, the behavior changes, this is what I mean. There are no level 30 mobs in the Hole.
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  #6  
Old 08-07-2025, 07:02 PM
Duik Duik is offline
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Originally Posted by zelld52 [You must be logged in to view images. Log in or Register.]
All the monk / SK players that learned how to split while levelling are retired or are only raiders now.

Monks don't split in exp groups, from what I've experienced. They just pull. It's rare to find monks that spend time learning aggro / feign mechanics - they just buy their twink gear and wait for casters / priests to root adds in camp.
Thats pretty sad if true. Best times were mnk pull/split on fail enc mez, war taunt on mezzed to wake. Enc calling countdown on mez.
Monk rarely failed so (as a result) enc was suboptimal at mezzing.
That was a time when dps waited till war had a good couple hits in.
No clickies just yaks and patient dps. I know i know its not the meta now. Steady XP + not dying > fast XP + couple deaths.
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  #7  
Old 08-08-2025, 01:00 AM
Fieli Fieli is offline
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Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
Thats pretty sad if true. Best times were mnk pull/split on fail enc mez, war taunt on mezzed to wake. Enc calling countdown on mez.
Monk rarely failed so (as a result) enc was suboptimal at mezzing.
That was a time when dps waited till war had a good couple hits in.
No clickies just yaks and patient dps. I know i know its not the meta now. Steady XP + not dying > fast XP + couple deaths.
Damn i can't agree more on that.
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  #8  
Old 08-07-2025, 07:20 PM
Goregasmic Goregasmic is offline
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Originally Posted by zelld52 [You must be logged in to view images. Log in or Register.]
Monks don't split in exp groups, from what I've experienced. They just pull. It's rare to find monks that spend time learning aggro / feign mechanics - they just buy their twink gear and wait for casters / priests to root adds in camp.
Yeah. I was in a KC basement group where monk pulled 4-6 mobs a pull non stop. Was getting 10% exp an hour or so at 58 in a full group. If your group can handle waves after waves like that I don't know why you'd bother splitting.

On the other hand the exp highway mostly stops at karnor for a lot of people so you can afford it there but you couldn't train krups nonstop in seb the same way or kobolds in velks without getting worn down pretty fast.
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  #9  
Old 08-08-2025, 08:37 AM
zelld52 zelld52 is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
On the other hand the exp highway mostly stops at karnor for a lot of people so you can afford it there but you couldn't train krups nonstop in seb the same way or kobolds in velks without getting worn down pretty fast.
Yeah, if you're pulling casting mobs, dispelling mobs, CHing mobs, etc - you want them split.

Buncha level 45-50 melee only skeletons isn't a problem, can be CCd with root.

The pulling 4-6 mobs at a time is great for EXP, but it only works in certain circumstances (all melee, all easily CCable, group has enough DPS to kill the mobs quickly)

When I was playing my enchanter I used to burn out quickly trying to AE mez for monks like this. After about 45 minutes of constant action (more action than if I was solo, for only 1/6th the experience), I get tired and camp for the night.

For an enchanter, it's much more lucrative to just solo than to be CCing for a monk too lazy to split out maybe 1-2-3 mobs at a time. If I'm grouping on my enchanter, it's because I want a more chill time than soloing, not a less chill time.

Remember true chain pulling? That's how I used to play my monk on live. Feign death and leave camp when the mob is at 40% to pull a new mob. Maybe just drop the single mob in camp without DPSing, and then go find another. Park them in safe spots for CC with root, so the group can just bounce from mob to mob.

That's the type of monk I desperately miss. Helps with warrior aggro too, when the warrior doesn't have to peel off an enchanter who is mezzing 6 mobs in camp from a lazy, useless monk.
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"From this day to the ending of the world,
But we in it shall be remember’d;
We few, we happy few, we band of brothers;
For he to-day that sheds his blood with me
Shall be my brother..."
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  #10  
Old 08-14-2025, 12:36 PM
Lampolo Lampolo is offline
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Originally Posted by PatChapp [You must be logged in to view images. Log in or Register.]
You can, its the easiest way. The argument was just saying you never need to split for xp.this is true but only if you never go anywhere fun.
You dont need a monk to split 99% time for xp because you can lull when its needed. You only need fd splits when you cant lull. The tism is not allowing you to read between the lines. Everything is just face value to you.
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