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#61
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#62
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![]() still think id rather just have war / enc / cleric and chill the fuck out
get a backstabber and go ham, cleric can do the pulling in that trio...if its ugly just DA to the camp and let the enc clean it up either way war still better than knights | ||
Last edited by kjs86z2; 08-07-2025 at 07:53 AM..
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#63
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If the ench doesn’t want to pull, a ranger is great outdoors and snare the pet. Sk or monk indoors. They can split tank. If the ench wants to pull, a pally can rip pulls into camp, help root, spot LoH the ench. Split tank. I see a warrior offering very little in a low-man charm pet situation. They lack flexibility for their pure melee combat table, but have no tricks like a monk. If you are exclusively fighting summon mobs they would be a solid pick to keep the ench from getting summoned on a charm break…but you could also just get a second pet class. | |||
#64
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![]() Back on topic though, there is nothing wrong with warriors. People think EQ was poorly balanced but most classes are sabotaged by design. We were all paying subs and they were throttling progression…if the best tank had the most aggro people would have breezed through Kunark and Velious even faster.
If you have a Frostbringer+something as a 50’ish warrior who groups, you are doing the best you can outside raid drops. If you struggle with aggro that’s to be expected. Bide your time and keep grinding to 60. Hopefully DPS are learning patience with you because taking dirt naps from raid mobs is only a meme until it stops being funny. | ||
#65
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![]() Like I tell people that I group with in classic wow hardcore as my warrior. If you pull threat, congrats your now the tank.
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#66
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![]() It really doesn't matter in an xp group if a melee pulls agro anyway, even trash geared these days is probably like a full black panther monk, rogue with epic + thurg gear or something. They can take some swings make the regen put in some work.
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#67
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Good point. Rangers are a blast to level they have just about every tool that EQ has to offer besides charm / rez / feign death. I watched a ranger track and pull drovlarg captain, skeletal captain and skeletal warlord (at the same time) to KC entrance using harmony to weave them away from adds. He kept the extras rooted, and meleed them down one at a time with his Earthcaller primary. There were salty members in my group, but I was just impressed with ranger capability.
__________________
"From this day to the ending of the world,
But we in it shall be remember’d; We few, we happy few, we band of brothers; For he to-day that sheds his blood with me Shall be my brother..." | |||
#68
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![]() Quote:
Grouped with a ranger using call of fire, and they kept pulling aggro. Had to switch to my Frostbringer, which was lower DPS than my Reaver - but the Ranger was getting spanked by the same mobs that weren't putting that big of a dent in me. It also put strain on the cleric, who was used to just CHing me at 30%, and now had to also toss spot heals on the ranger. We still did fine, but the cleric was low on mana every time the ranger pulled aggro
__________________
"From this day to the ending of the world,
But we in it shall be remember’d; We few, we happy few, we band of brothers; For he to-day that sheds his blood with me Shall be my brother..." | |||
#69
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![]() It’s always the dps issue if it’s a conscious choice. If severely out geared, the warrior may need some root help. Even then, the level of dps at this point is off the charts...geos are dying quick and people aren’t getting hurt much. We have alts with Reavers…that was not common place on Live.
I’ve seen rangers flame licking and using call of fire without jolting off the aggro. It’s just stupid. We are highly tolerant of stupid in p99. The result of a small player base I guess. | ||
#70
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![]() Every group needs a player willing to make bad decisions as it injects a level of chaos, making resulting game play far more dynamic, interesting, engaging and entertaining. Rangers are perfect for this.
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