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#51
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Knights don’t lose dps when casting level 9 spells. You dont lose a swing and FoL is 1.5 seconds. Calefaction and Call of Flame are low aggro spells. Call of Sky or Call of Fire are very high aggro procs (micro-stun). Nobody buffs with that unless they are trying to stop gaters in PoH. No ranger is casting dots unless you count flame lick. Swing aggro is ratio and attack speed, not DPS. Attack isn’t aggro or raid tanks would get avatar (they don’t). Aggro is a small piece of the puzzle. Even though in grind groups it’s most the puzzle (because xping isn’t hard). I’m a real ranger nerd but I’m not that delusional. | |||
#52
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![]() Rangers may make more aggro than knights, but that is irrelevant as knights already make more than enough.
Likewise, knights may tank better than rangers, but rangers can tank fungi king fine pre 60, what worse will they need to tank in an xp group? I don’t think it matters who you have tanking in an xp group - you take what is available (or in a static you take what wants to be played). | ||
#53
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![]() Yea, agreed. Play what you want to play is most important. Of all the tanks mentioned unless stuff if slowed early a ranger will take a lot more damage than the rest. That doesn’t always matter though and between pulling and rooting for proximity aggro, a ranger can be just fine. If they are smart.
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#54
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![]() I just see this all as someone is upset about the aggro generation changes in general.
Then tries to invalidate either warriors or knights to get them agitated (in an uproar) enough in hopes of a reversal to the changes (with help from both sides; upset). That is why when someone complains about aggro or damage from a tank in an exping group of all things I throw out ranger is better at both. A kind of truthful bomb to so much the absurdity to the crying. The reality is this type of patch was part of the roll out of Everquest patches. Probably because encounters were being trivialized by tanks spamming instant aggro items and damage spell types to gain aggro right away. They were just trying to add some minor difficulty to game in hopes to make it more engaging. | ||
#55
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#56
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__________________
"From this day to the ending of the world,
But we in it shall be remember’d; We few, we happy few, we band of brothers; For he to-day that sheds his blood with me Shall be my brother..." | |||
#58
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![]() Leveling my warrior during each pull I'd drink 5 brandies for imbibery aggro. Most people say it doesn't exist. What they don't consider is brandies lower your avoidance for easier berserk resulting in more crippling blows (aggro).
__________________
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#60
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