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Old 07-12-2025, 05:22 AM
Zuranthium Zuranthium is offline
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Jboots aren't a consumable, it's everlasting equipment.

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Tantor can be soloed by a sub 60 ranger doing bow kiting, as a simple example.
Yeah but that's just an example of a particular strength the class has that isn't applicable elsewhere, and it takes a lot of time. That capability the class has deserves to get its tiny moment in the sun. Also the big draw I see with the Velious challenges is incentivizing people to interact with NPC's they otherwise never would touch.
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Old 07-12-2025, 09:11 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Jboots aren't a consumable, it's everlasting equipment.
Both SoW Pots and JBoots are a clickie. The power of the clickie is what matters, not the number of charges. If you allow JBoots, you should allow SoW Pots. Most mobs run at normal speed, so you'll outrun them with JBoots anyway.

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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Yeah but that's just an example of a particular strength the class has that isn't applicable elsewhere, and it takes a lot of time. That capability the class has deserves to get its tiny moment in the sun. Also the big draw I see with the Velious challenges is incentivizing people to interact with NPC's they otherwise never would touch.
It's not Ranger specific. Warriors, Rogues, Shadowknights and Paladins can bow kite Tantor as well wih SoW Pots. They can bow kite Ice Burrowers and Stronghorn with JBoots. You can just corpse arrows and/or fletch in the field.
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Old 07-12-2025, 02:44 PM
Zuranthium Zuranthium is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Both SoW Pots and JBoots are a clickie.
One is a consumable and one isn't. No different than the clicky effects on any other piece of equipment that doesn't have charges, as compared to items that do. Those equipment effects are something a character always has and require no additional time/money expenditure to use (which is a particularly important consideration for servers that don't have item recharging).

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
It's not Ranger specific. Warriors, Rogues, Shadowknights and Paladins can bow kite Tantor as well wih SoW Pots.
No they can't, not realistically, and SoW pot inherently makes it different than a Ranger's achievement (SoW sword can be used instead, although it takes longer to activate, a detriment while kiting). Warriors and Paladins are also going to need the dragon tooth, a further different tier of doing the encounter, unless they get some unbelievable one-in-a-billion luck of hitting a bunch of instant snare procs that don't get resisted. Even then, it would take a LONG time to do.

Feel free to try fighting it with your Shaman. I know for certain it will take longer than any other WW fight you've done, if you can do it at all. It already took you an hour to do an Ice Burrower, much more time than dragons of that tier and many other fights.

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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
* Tserrina Syl'Tor (must obtain each dungeon key on your own for it to count)
The dungeon key thing sounds out of scope of the challenge to me
Moving through each area of the dungeon on your own is the purpose of the challenge, and something a lot of people have never done. Tserrina herself is not much of a challenge.

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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Finally, just a general comment, there's a lot of "all mobs ..." entries.
Yes, there's still quite a bit of work to do in separating some of them out and deciding exactly how many to include and how many things in total are needed to complete a tier.
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Old 07-12-2025, 08:04 PM
loramin loramin is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Moving through each area of the dungeon on your own is the purpose of the challenge, and something a lot of people have never done. Tserrina herself is not much of a challenge.
There's no other mob in the challenge where you have to get even a single key as part of the challenge, let alone seven.

If Tserrina isn't a challenge as a solo, she doesn't belong on the list of hard to solo mobs. Adding non-solo-artist-challenge stuff (ie. key farming) won't make her a challenge.
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