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  #1  
Old 07-08-2025, 01:06 PM
Zahovoon Zahovoon is offline
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Not sure how it happened but all the Kunark spells were wiped off merchants, and Mobs loot tables. The out of box PEQ spell drop rates and merchant lists. I think when Bamzal reverted Spells to Classic that might have been an unintended consequence. I just fixed the Merchantlist spell lists, I remembered they worked before was confused. All Kunark Spell merchants are fixed.

I already put over all the TAKP Kunark Spell loot dropped tables (55+) so I will just adjust those, in a way it gives me a chance to really deep dick it and make everything reasonable for Garage Box, I'll start by making the Cliff Golem kind of the standard place to farm spells, as it is on Red, then add 2-3 guarenteed off dragons and work down from there.
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  #2  
Old 07-08-2025, 01:29 PM
Zahovoon Zahovoon is offline
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Not sure what I should put spells to % chance.

5% each? Base starting TAKP odds are 1% each. Yeah put them at 5, and they're already added to all the mobs that drop them so Juggs will have 5% each spell, Cliff golem 5% each spell, etc.

To make static ones on the world dragons I'll just have to make a different spell drop table with 100% chance 2 drop etc, I'll do that next.
Last edited by Zahovoon; 07-08-2025 at 01:31 PM..
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  #3  
Old 07-08-2025, 01:38 PM
Zahovoon Zahovoon is offline
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[You must be logged in to view images. Log in or Register.]

Spells will be on the easier side of things, compared to Red. I think that's in line with our vision.
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