Quote:
Originally Posted by Danth
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I assume you make west Temple Veeshan armor quests doable from Thurgadin since otherwise that wing is rendered almost pointless aside from a few mediocre named.
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I moved those quest drops to Skyshrine, to make that zone more useful and so the Giant faction a place to get their quest armor drops. They wouldn't have quest armor line available to them otherwise.
Dwarf faction already gets armor quests from hunting in Kael. So yes, ToV west would just become a place to kill a few named Dragons. That should be okay because the Dwarf faction has the most areas available to them. Another option is making the Thurdagin quest pieces drop in both Kael and ToV west, if we care about retaining the usefulness of the ToV west trash mobs.
Quote:
Originally Posted by Danth
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You specifically list Holgresh Beads as a Thurgadin item...does this imply a quested means of obtaining that item?
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Nah, it would perma drop, need to keep the Holgresh valley relevant! On that topic, I don't believe items with unique effects should ever only be available for one limited time only. They should either always be obtainable or should be nerfed for everyone.
But yeah this whole thing was just a thought experiment in modifying the game without changing the mechanics/locations very much, and trying to divide the Velious items approximately equally between 3 factions. If having free reign to change the game, I'd want to go wayyyyyy further.