Quote:
Originally Posted by Zuranthium
[You must be logged in to view images. Log in or Register.]
There's ample logs of people training each other during classic using the method of running MOBs into their melee range.
It's also been known for an entire decade now the specifics of how it's all supposed to work - https://www.eqemulator.org/forums/sh...ad.php?t=39819
|
It only applies to some NPCs, your source says:
Quote:
Originally Posted by Torven
After the NPC is aggro, it will stop checking its aggro radius.
Some NPCs continuously (endlessly) check for players in melee range (not full aggro range) to add to their hate lists even after aggroing on a player. (usually undead)
This used to be much more common in the classic world before Sony revamped all the zones. It's still common in Kunark, undead NPCs, fearplane, and other places. Players who first-aggro NPCs this way will still get the 20 or 25 hate applied when they aggro. The result of NPCs having this ability is that you can train them on to people who did not touch them by running over people if you have very little hate on the NPC. This is very much classic behavior. (see Fansy the bard)
|