![]() |
#381
|
||||
|
![]() Quote:
1. use root instead of enstill 2. you only had to calm one of them, and should try soothe to save mana 3. they are bad charm targets in general because they cast DoTs that mess with charm break timing, and the direct damage spells (including their DoT initial hits) make you spend more mana on reapplying root the video shows you almost losing experience because of the DoT your pet placed on them and the slow invis (0% hp left), and only being able to kill your pet with choke due to it also having an oracle DoT on it I don't think anyone in the thread has ever asserted you can't be mana efficient without a goblin ring, but that it allows you to consistently be. it's only logical that more control gives more precision | |||
#382
|
||||||
|
![]() Quote:
Quote:
I understand why you don't want to do it. You'll need to provide vidoes of multiple long charm sessions with and without Goblin Ring to see if any significant change occured in kills per hour. You'll also need to show why the Ring was the cause of more kills per hour, and not RNG due to things like spell resists and what random level the mobs were. Quote:
__________________
| |||||
Last edited by DeathsSilkyMist; 06-17-2025 at 04:08 PM..
|
#383
|
||||
|
![]() Quote:
This means the people promoting Goblin Ring need to actually show Goblin Ring specifically helped. Any kill could have been done without Goblin Ring otherwise. You don't know. If you want to claim Goblin Ring is more efficient, you need to provide evidence for that claim!
__________________
| |||
#384
|
||||
|
![]() Quote:
if you want to prove a 2 sec cast is just as good, then you need to prove consistency, not a 1-off fight (in which you basically proved the opposite with that 0% hp mob) | |||
#385
|
||||
|
![]() Quote:
__________________
| |||
#386
|
|||||
|
![]() Quote:
Quote:
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||||
#387
|
||||
|
![]() Quote:
This isn't RnF. Stick to the topic at hand or stop spamming the thread with nonsense. Acting like a child does not make you look good, or me look bad.
__________________
| |||
#388
|
||||
|
![]() Quote:
You say the burden of proof is on me but I already explained the situations and the reasons why ROST would be inferior but you chose to disregard them. For someone who went to great length to make a damage calculator you seem to have a hard time comprehending the dynamics of a simple combat round. | |||
#389
|
|||||
|
![]() Quote:
Quote:
Again, I don't believe in the argument from authority fallacy. You were right about the offhand timer being 100% independent, and I was wrong. I updated my calculator to reflect that. Thank you! I am still learning new things, which is one thing that makes P99 fun. My mains have been Shaman and SK for most of my time here, so I am not as directly experienced with player dual wielding. The 100% independent timer is only obvious when you do something abnormal for P99, like use a 60 delay weapon on a Monk without haste and try to do multiple rounds of fistweaving. That's how I confirmed the indeoendent timer. Monks always want haste and generally use fast 2H weapons, so it isn't like this nuance was normally discussed or obvious to spot. Personally I don't have an issue with predicting one combat round ahead of time. You get a feel for combat and even specific mobs over time when you have killed enough of them. We also do 10 second CH chains quite consistently. Can you ever be 100% sure CH will land? No, but we get it right often enough to clear all raid content every week.
__________________
| ||||
Last edited by DeathsSilkyMist; 06-17-2025 at 06:27 PM..
|
#390
|
||||
|
![]() Quote:
* OP asks for some advice on rolling a druid "doing as much charm killing as I can", including a question about gear at the end. * Loramin proposes spending the entire budget on a goblin ring. Several people advocate instead for buying HP/AC/Mana gear, including myself, Toxigen, and DSM. * There's broad consensus that the goblin ring is very good. * Toxigen and I say that it isn't necessary, as we've both charmed our way to 60 without one. No one else really agrees with us. Toxigen's position is that it's no more than a minor QoL improvement. My position is that if you can afford one you should get one, but if you can't afford one you'll do just fine charming all the way to 60 on a druid. * DSM says the best part of the goblin ring is the mana savings from not having to cast IvA, plus saving a spell gem. * Everyone else points out that spell slots aren't a huge constraint for druids (but is still a nice perk), and DSM drops it. * Everyone else says that the best part of the goblin ring is the instant cast. DSM disagrees vociferously and then the next 40 pages happen as a result. The ring of stealthy travel isn't relevant because you can't use it till level 49 and this thread is in the context of leveling a charming druid. My opinion is that by the time someone is close to 50 they'll have had enough experience to make their own choice. | |||
![]() |
|
|