Project 1999

Go Back   Project 1999 > Class Discussions > Melee

Reply
 
Thread Tools Display Modes
  #61  
Old 06-04-2025, 10:46 AM
Zuranthium Zuranthium is offline
Planar Protector

Zuranthium's Avatar

Join Date: May 2011
Location: Plane of Mischief
Posts: 1,906
Default

Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Are you truly hanging your augment on unhasted people in 1999 and corpse runs?
Are you truly pretending that haste caps don't exist?

Warriors and Rangers before level 51 can reliably weapon swap with the max haste available. Attempting to argue that clicking 6 times every 3 seconds is unfeasible (not every second, as you tried to strawman) is completely out of line.

Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Personally with 91% self haste and a 38 delay 2h this just isn’t happening with manual mouse clicks. Not without the chance of slowing the 2h swings even on occasion
See how it goes with the 45 delay Twisted Steel Bastard Sword (already one of the best weapons in game) or the respectable 45/46 Rekeklo's War Sword.

This is also why the 42/49 Argent Protector is by far the most cost efficient thing in the game. Already a great weapon for the very low cost and gives ample time to swap, generating more DPS than not weapon swapping with some other weapons that are considered better.

Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
the game seldom surprises and when it does a Wuoshi Scimitar isn’t saving the day.
Wrong. Giving yourself a big DPS increase absolutely impacts whether or not you can solo a certain NPC, or kill it before it kills a party member. Not to mention how it impacts exp grinding. Spamming wort pots does 0 extra DPS, is limited by inventory space, and costs money.

Offhand weapon swapping is a free increase in your character's performance (aside from the cost of the offhand, but everyone has one sitting around anyway) and leveling speed.

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
GMs can always teleport to you, watch how you are playing, and decide if you are playing by the rules or not.
Using alternative mouses IS playing by the rules. And anyone can weapon swap to begin with. A GM watching someone do it and looking at game logs would see nothing wrong whatsoever. Zero extra inputs from the player than what is already possible, zero programs that are altering the Everquest game client.

Let's see Rogean take the stance that disabled people are not allowed to use necessary hardware to play the game. I'm sure that will go over well. Not happening.
__________________
Reply With Quote
  #62  
Old 06-04-2025, 11:26 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,271
Default

Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Using alternative mouses IS playing by the rules. And anyone can weapon swap to begin with. A GM watching someone do it and looking at game logs would see nothing wrong whatsoever. Zero extra inputs from the player than what is already possible, zero programs that are altering the Everquest game client.

Let's see Rogean take the stance that disabled people are not allowed to use necessary hardware to play the game. I'm sure that will go over well. Not happening.
They can check the data you sent up to the server too. For example, let's say you made a physical machine that hits a key every 0.5 seconds. That consistency would show up in the data. If you are swapping weapons way faster than a normal person should be able to with 6 clicks, they could see that as well.

There are other ways to check cheating if the local dll misses it.
Reply With Quote
  #63  
Old 06-04-2025, 11:32 AM
kjs86z2 kjs86z2 is offline
Fire Giant


Join Date: Jun 2019
Posts: 751
Default

i think this guy just likes making it known that he knows how to theoretically do the best dps but has never actually played that way

aint nobody doin that shit, not ever
Reply With Quote
  #64  
Old 06-04-2025, 11:35 AM
Snaggles Snaggles is offline
Planar Protector


Join Date: Jul 2011
Posts: 3,600
Default

Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Are you truly pretending that haste caps don't exist?

Warriors and Rangers before level 51 can reliably weapon swap with the max haste available. Attempting to argue that clicking 6 times every 3 seconds is unfeasible (not every second, as you tried to strawman) is completely out of line.

See how it goes with the 45 delay Twisted Steel Bastard Sword (already one of the best weapons in game) or the respectable 45/46 Rekeklo's War Sword.

This is also why the 42/49 Argent Protector is by far the most cost efficient thing in the game. Already a great weapon for the very low cost and gives ample time to swap, generating more DPS than not weapon swapping with some other weapons that are considered better.
Unhasted in 1999 and corpse run gear has now shifted to haste caps per level. I don’t care what a level 45 ranger or warrior parses, nor should anyone, but I’ll bite assuming an Argent Protector is the best I can get:

Level Max total haste permitted
1-30 50%
31-50 74%
51-54 84%
55-59 94%
60 100%

Delay of Argent Protector with SCHW only (22%) on a level 45 whatever:
New Delay = Delay / (1+ Haste)
40.16 delay = 49/1.22

With CoF
36.02 = 49/1.36

With CoF and Alacrity
28.16 = 49/1.74

So a swing timer of 2.8-4 seconds to de-equip a 2h, swap in an offhand (can’t hover swap since different slot), swap offhand out to bag or open slot, swap in 2h again.

I’d suggest you start playing again as you believe you have much to lend to the community (albeit little proof) even after long retiring from it.

I parse for me and weigh my contribution constantly, revise and retest when possible. That’s the whole point of parsing, to get better and understand objective data, not brag about results.

I’m done bickering as I’ve already slopped up DSM’s thread more than necessary (sorry DSM).
Reply With Quote
  #65  
Old 06-04-2025, 11:49 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,271
Default

Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
I’m done bickering as I’ve already slopped up DSM’s thread more than necessary (sorry DSM).
No worries at all! Thanks for the bickering[You must be logged in to view images. Log in or Register.]
Reply With Quote
  #66  
Old 06-04-2025, 02:50 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,787
Default

Quote:
Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
i think this guy just likes making it known that he knows how to theoretically do the best dps but has never actually played that way

aint nobody doin that shit, not ever
I’d deffo do it if it was feasible - on quarm i’d juggle my pgt between primary and secondary for extra berserker proc chances because it meaningfully boosted my character.

You simply can’t do stuff like that on p99 as the client doesn’t play nice.
Reply With Quote
  #67  
Old 06-05-2025, 12:31 AM
Zuranthium Zuranthium is offline
Planar Protector

Zuranthium's Avatar

Join Date: May 2011
Location: Plane of Mischief
Posts: 1,906
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
They can check the data you sent up to the server too. For example, let's say you made a physical machine that hits a key every 0.5 seconds. That consistency would show up in the data.
So? That wouldn't be disallowed and can be quickly proven on video that it's not a program interacting with the game code. I've literally done that before in another game, weighing down one of the keys on my keyboard because it was beneficial to keep it pressed at all times.

Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
I don’t care what a level 45 ranger or warrior parses, nor should anyone
Anyone who is level 45 should care. The game is played at all levels and getting to Level 60 is always a time expenditure. Anything you can do to save time and allow your character to farm better along the way is a benefit. Plus you can set records for accomplishing certain challenges at the lowest level possible, if that's something of interest.

Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
So a swing timer of 2.8-4 seconds to de-equip a 2h, swap in an offhand (can’t hover swap since different slot), swap offhand out to bag or open slot, swap in 2h again.
Your open bag slot on screen should be right next to the weapon slots. You don't have to move the mouse hardly any distance. Having 2.8 seconds is sufficient, that's actually the exact amount of time I was working with when I did it back in the day, with a 48 delay weapon and 71% haste (Celerity + FBSS). With 4 seconds it's not even a question, mechanically.

Quote:
Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
i think this guy just likes making it known that he knows how to theoretically do the best dps but has never actually played that way
The banned person who never played classic EQ or seemingly any real competitive game at a relevant level is wasting space again. What a surprise. I did this for many, many hours during Classic, leveling my friend's Warrior up for him. And I learned about it specifically from watching others do it and discuss it in 1999. The difference between Warriors who weapon swapped or not during that era was always something that could be immediately felt in groups. We didn't allow any Warriors into our guild who weren't doing it, after we told them the trick and tested them in groups.
__________________
Reply With Quote
  #68  
Old 06-05-2025, 02:20 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,271
Default

Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
So? That wouldn't be disallowed and can be quickly proven on video that it's not a program interacting with the game code. I've literally done that before in another game, weighing down one of the keys on my keyboard because it was beneficial to keep it pressed at all times.
Feel free to get a Palladius Axe and test the GM's with your hardware and scripts. If they look at the forums they know you'll be doing that. Nobody else is going to do gameplay that requires scripts and/or hardware. Good luck!
Reply With Quote
  #69  
Old 06-05-2025, 03:04 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,787
Default

Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
I did this for many, many hours during Classic, leveling my friend's Warrior up for him. And I learned about it specifically from watching others do it and discuss it in 1999.
There is your issue. It works better in the classic client.
Reply With Quote
  #70  
Old 06-05-2025, 11:01 PM
Zuranthium Zuranthium is offline
Planar Protector

Zuranthium's Avatar

Join Date: May 2011
Location: Plane of Mischief
Posts: 1,906
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Nobody else is going to do gameplay that requires scripts and/or hardware.
Categorically wrong. You're sitting here trying to say that people don't use gaming mouses, when obviously tons of people do. It's silly to argue so obtusely. People will use any better hardware if it's available to them and there's no rule against it. I will be glad to use the even more advanced technology that's around decades from now when I might want to play EQ again as an elderly person with time to spare (hopefully we'll have a better version of classic EQ by then, and in full virtual reality).

And tons of people have used scrips on p99, LOL. Thankfully no script that interacts with the game or creates additional inputs is needed for this anyway, breaking no rules.

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
It works better in the classic client.
Another thing for the p99 devs to work on then! It's still doable on p99 within certain time frames regardless, making it especially beneficially for untwinked and lower level Warriors/Rangers.
__________________
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:04 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.