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#61
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![]() Wasn't there a big AC overhaul just over 10 years ago, so if the position is "we parsed this like 10 years ago" then it may not be relevant to how the mechanics currently are?
re rangers being balanced by dodge/parry, I have seen posters claim that dodge/parry is not using math from 199-2001 but post pop where things got rejigged thanks to the ever growing skill caps. | ||
#62
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It would be cool if dodge/parry/riposte and AGI played a bigger part in reducing damage.
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#63
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Can you tell us what's your worn AC before gear switches? I guess the 1.9dps difference is from avoidance? Quote:
IIRC the mobs are tuned differently on here than EQemu, especially for velious so they tweaked AC differently so it makes more sense. Don't know how much we can rely on EQemu for AC over here. They also stated that warriors gain 45% AC over softcap so that part seem to be class based but how many rangers raid with 400 worn for this to even matter? Quote:
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#64
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#65
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According to my weapon DPS calculator, 255 AGI basically gives you the equivalent of 32 Defense skill points when it comes to the check that determines if you get hit or not. Most of the time you won't have 1 AGI, so you won't feel the full 32 Defense skill points as you increase AGI. An Ogre who starts with 75 AGI will already have 9 out of those 32 Defense skill points naturally. So you'll only really see a gain of up to 23 Defense Skill points as you approach 255 AGI. 255 AGI is basically the equivalent of 64 Defense skill when it comes to reducing the damage you take. However, Defense skill only plays a small role in damage reduction. 64 Defense skill is like 12 worn AC. I've come to see AGI as something like Parry2. It gives you a small chance to avoid an attack like Parry, but it's not a large amount. Obviously it can help you reduce damage, it just isn't a large enough boost to focus on getting 255 AGI. If you have a free buff slot, might as well ask for an AGI buff. But you won't be asking for AGI as a raid tank, you'll be at max buffs with more important buffs.
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Last edited by DeathsSilkyMist; 05-30-2025 at 10:25 PM..
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#66
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#67
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#68
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#69
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#70
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![]() confirmed rune whip bis for any scenario where you'd have to stop damage and seek shelter til you can be healed up
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