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  #1  
Old 06-01-2025, 07:30 PM
Tewaz Tewaz is offline
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Originally Posted by TheBlob [You must be logged in to view images. Log in or Register.]
I really don't mind camping something a long time. Do we have a list of mobs 51+ that don't summon?
Go to Chardok. You will probably hit max exp into level 60 and still not have a single spell you're after.
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  #2  
Old 06-04-2025, 03:24 PM
TheBlob TheBlob is offline
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Chardok it will be (when I'm higher level), then!

PatChapp, do the non-summoning level 55+ in WW have any chance of dropping level 55+ spells?

Tewaz, your answer really made me laugh hahaha

Concerning Juggs or Guardian wurms, can a single group kill them? With my RL friends, we have:

Player 1: Paladin, Necro, Bard, Ranger or Wizard
Player 2: Druid, Warrior or Enchanter
Player 3: Magician, Druid, Cleric or Monk
Player 4 (doesn't play that much so won't be around every time): Cleric

Can any combination of toons owned by Player 1, 2 and 3 (maybe 4) handle Juggs or Guardian Wurms?

Also, I just realized I posted in the Caster forum, when it should be in the priest forum. How do I move a thread?

Thanks for the answer everyone!
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BLUE
Nadoom, Battlemage of the 60th Element
Eolia Tournevent, Wanderer of the 55th Circle
Dwaric McClerf, Vicar of the 51st Mass
Momtaz Velocipede, Disciple of the 51st Trial

RED
Xeptna Stargaze, Evoker of the 54th Solstice
Skraaa Katau, Shaman of the 40th Season
Ashnod the Uncaring, Cleric of the 36th Sacrifice
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  #3  
Old 06-04-2025, 05:09 PM
PatChapp PatChapp is offline
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Quote:
Originally Posted by TheBlob [You must be logged in to view images. Log in or Register.]
Chardok it will be (when I'm higher level), then!

PatChapp, do the non-summoning level 55+ in WW have any chance of dropping level 55+ spells?

Tewaz, your answer really made me laugh hahaha

Concerning Juggs or Guardian wurms, can a single group kill them? With my RL friends, we have:

Player 1: Paladin, Necro, Bard, Ranger or Wizard
Player 2: Druid, Warrior or Enchanter
Player 3: Magician, Druid, Cleric or Monk
Player 4 (doesn't play that much so won't be around every time): Cleric

Can any combination of toons owned by Player 1, 2 and 3 (maybe 4) handle Juggs or Guardian Wurms?

Also, I just realized I posted in the Caster forum, when it should be in the priest forum. How do I move a thread?

Thanks for the answer everyone!
For
Gwurms
You need harmony there at least to break the camp,after that enchanter cleric works. Enchanter has to be 59/60,preferably 60 or going to be many many slow resists.
More traditional group works at juggs,but you'll need access to the camp via coth. Raid guilds should have a coth mage you can use for this. A lvl 59/60slower makes juggs really easy,need a good fd splitter. If you're going to do prot and tola,you'll want some high level melee. If you get in a good cycle,prot and tola is one of the best spell farms in the game,but they are 3hr spawns and difficult
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  #4  
Old 06-05-2025, 11:18 AM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by PatChapp [You must be logged in to view images. Log in or Register.]
For
Gwurms
You need harmony there at least to break the camp
If you give the zone a heads up beforehand, you can break the camp by pulling all of them, and rooting two of the three as you run away. This will stagger the mobs. Then run to zoneline, come back, and pick off the lone mob pathing back to spawn point. I've done this on my Shaman before. Takes longer, but is totally doable.
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