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  #21  
Old 05-27-2025, 04:11 PM
Solist Solist is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
A couple months ago common belief was ranger AC capped around 100 and it has been parsed to hell and back and when someone actually bothered parsing it, it was inaccurate. We still don't know what the actual caps are.

What are you going to do on a 25 years old game emulator other than mess around anyway.
What bullshit are you talking about?
We did this over a decade ago. Why do you think it became common vernacular in the first place.
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  #22  
Old 05-27-2025, 04:19 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
What bullshit are you talking about?
We did this over a decade ago. Why do you think it became common vernacular in the first place.
Can you actually post the data? Saying you did something without evidence is not really worth much. Never seen the data for quite a few things "done a decade ago", and it never gets posted.
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  #23  
Old 05-27-2025, 04:25 PM
bcbrown bcbrown is offline
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Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
What bullshit are you talking about?
We did this over a decade ago. Why do you think it became common vernacular in the first place.
I'd love to get your thoughts on the last four pages of the Ranger AC Parsing thread: https://www.project1999.com/forums/s...438517&page=10. What I found against a level 40 mob was that:
* Cleric, Druid, Ranger all saw similar benefits to adding AC
* The impact of AC is to change the ratio of max hit to min hit
* Above ~160 AC there was no more benefit to adding AC against this mob because there were almost no max hits
* The "squelch point" where there's no marginal benefit to adding more AC is mob-dependent

I'm explicitly not drawing any conclusions about ranger AC against raid targets. When you talk about ranger AC not mattering, are you talking about versus xp mobs, versus raid mobs, or both?
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  #24  
Old 05-27-2025, 05:10 PM
Salaryman Salaryman is offline
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RED99

I have a Guardian Robe and SwiftWind.

RED99
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  #25  
Old 05-27-2025, 06:06 PM
Jimjam Jimjam is offline
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RED99

I have a SwiftWind.

RED99
Try cutting down on dairy, hun x
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  #26  
Old 05-27-2025, 07:06 PM
Salaryman Salaryman is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Try cutting down on dairy, hun x
RED99

Sir jim, we are discussing the Ranger AC CAP, the fac tthat I have the rarest item in the game (Guardian Robe) is the utmost relevant, did I mention my Cleric has a Aegis of Life aswell? Beacuse I am the top #1 Number 1 #1 PVPER in All of EverQuest History.

Now that is settled I will be accepting consultations about mew glorious Guardian Robe and how it effects my mitigation (it doesnt because the ranger ac cap is so low)

RED99
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  #27  
Old 05-28-2025, 01:44 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
I ran an experiment on my 60 druid against Bloodmaw a while back. The only difference was adding Girdle of Karana for +42 strength. I was a little surprised, but the hit % jumped from 76% to 90%.
Yeah I thought this looked fishy. Even 300 swings should be enough data when parsing really low level mobs at level 60. I've done a lot of Corudoth (level 5 mob) parsing, so I have a pretty good feel for that. Bloodmaw is for sure level 5 or under. You can tell because he doesn't dodge/parry/riposte. Mobs gain those abilities at the same levels their specific class does. Warriors don't get dodge until 6.

I did two tests on Bloodmaw with my Shaman using Epic spear:

1. 166 STR - 410 Hits, 36 Misses = 92% hit rate
2. 255 STR + 100 ATK (Primal Avatar) - 415 Hits, 33 Misses = 92.6%

Almost 100 STR and 100 ATK did nothing for my hit rate in this scenario. I get a ~90% hit rate on Corudoth with my SK, Monk, and Shaman.

My guess is you probably accidentally pulled in some extra misses by accident, or your parser did if you used one.
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  #28  
Old 05-28-2025, 04:06 AM
bcbrown bcbrown is offline
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Yeah, I re-checked the logs, and it's 233 hits and 27 misses at 145 str vs 253/26 at 187. Ran a parse earlier tonight and got ~90% with both 132 and 199 str. No effect on hit% from +str.

Dunno how I got the wrong number of misses earlier. Good catch!
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  #29  
Old 05-28-2025, 07:08 AM
Goregasmic Goregasmic is offline
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Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
What bullshit are you talking about?
We did this over a decade ago. Why do you think it became common vernacular in the first place.
When I researched how to gear a ranger a couple months ago I came a lot of threads (not all) stating the AC cap for ranger is around 100ac worn if ac is not downright useless "and its been parsed a ton before" (parses that were never provided).

"We" parsed it a couple weeks back and it turns out there's a hidden AC cap based on mob level and you benefit up until that point. The cap seem to be the same across all classes too, rangers being no exception. It is also much higher than previously thought. Rangers getting trampled post 50 compared to knights/war seemed to be an avoidance problem more than a mitigation one.

See the link bcbrown gave you if you want to learn more.
Last edited by Goregasmic; 05-28-2025 at 07:11 AM..
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  #30  
Old 05-28-2025, 11:17 AM
TytosOfEight TytosOfEight is offline
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Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
When I researched how to gear a ranger a couple months ago I came a lot of threads (not all) stating the AC cap for ranger is around 100ac worn if ac is not downright useless "and its been parsed a ton before" (parses that were never provided).

"We" parsed it a couple weeks back and it turns out there's a hidden AC cap based on mob level and you benefit up until that point. The cap seem to be the same across all classes too, rangers being no exception. It is also much higher than previously thought. Rangers getting trampled post 50 compared to knights/war seemed to be an avoidance problem more than a mitigation one.

See the link bcbrown gave you if you want to learn more.
The data doesn’t demonstrate this though, you’re just assuming this to be the case at higher levels, as no one has provided that data for higher levels. For example, the testing done so far at lower levels may not of hit the (upper) soft cap yet. Lots of other people who have done their own testing suggest that ranger AC is broken at higher levels. So this still remains to be seen.
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