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  #1  
Old 04-24-2025, 04:20 PM
Tewaz Tewaz is offline
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Default Pathing is the #1 issue on this server

We see a lot of changes and conversation around pet max hits, charm duration, pacify resistance, channeling, vendor prices, etc.

But this server has a very un-classic and frankly game breaking issue: Pathing

Kael as a whole is a huge problem. Giants will drop under the world.
Great divide and the river is basically a hole.
Chardok is...like a railroad terminal minus gravity and physics plus meth.
In lake of ill omen, the goblins drop under the lake bottom and will zone into the underwater building.

There are probably 100s of more examples I can't remember.

Is this just it for pathing? No fixes ever again for the future? Or is there a slight glimmer of hope that it will be looked at again?
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  #2  
Old 04-24-2025, 05:11 PM
loramin loramin is offline
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File some bugs for all those things. If nothing else, it will remind Nilbog they're still relevant.
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  #3  
Old 04-24-2025, 05:34 PM
Tewaz Tewaz is offline
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Lake of Ill Omen Goblins
Last edited by Tewaz; 04-24-2025 at 05:37 PM.. Reason: URL
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  #4  
Old 04-24-2025, 10:02 PM
Solist Solist is offline
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The fact none of the CSR, or devs play on p99 is the #1 issue.

Haynar destroyed the pathing 5yrs ago. nothings been even remotely done to fix it.
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  #5  
Old 04-25-2025, 04:07 AM
Jimjam Jimjam is offline
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Can’t even push mobs thru the walls on this server like the good old days on live.
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  #6  
Old 05-09-2025, 01:13 AM
boomslang boomslang is offline
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Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
The fact none of the CSR, or devs play on p99 is the #1 issue.

Haynar destroyed the pathing 5yrs ago. nothings been even remotely done to fix it.
QFT!

Being Haynar'd is a real thing. Most every 'improvement' was in some way a shitfest.
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  #7  
Old 05-09-2025, 04:01 AM
Jimjam Jimjam is offline
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I find far fewer loop traps and unnecessary teleports. I think it is good that such exploits were removed.
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  #8  
Old 05-09-2025, 04:16 AM
Jimjam Jimjam is offline
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I find far fewer loop traps and unnecessary teleports. I think it is good that such exploits were removed.
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