Quote:
Originally Posted by WarpathEQ
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Quite frankly spawn percentage is about as useless of a metric to the person trying to consume it as it is to the person trying to determine it so. Its an RNG game so true results will vary massively for the same camp, exponentially so for rarer spawns.
IMO the only real valuable data around spawn frequency would be people recording the time it took between named spawns without leaving the camp and killing the PH consistently on spawn without gaps. Being able to triangulate a rough average of how many hours a camp takes for named to spawn would be actually useful.
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I like it. A mob with a 33% spawn rate and a 90% common will tell you it will most likely be a fast camp.
A mob with a 25% spawn rate and a 25% rare might be not too bad but you'll spend a while there.
A mob with a 10% spawn and 10% rare, at a 27mins timer for a 2000pp item is pretty much in "fuck that" territory unless the camp is AFK friendly.
And then you see the sarnak courier where you have to kill a mob every 30 seconds for 8 hours. So i guess it depends on the camp and it is all subjective but in my opinion it gives a good idea at a quick glance. If I saw an estimated 1760minutes I'd be wondering what's the spawn/drop rate.
Some notably long camps like the staff of dreaded gaze and the vp key 1% spawns have time estimates already though, no one is stopping anyone from putting them in.
..... aaaand if you put a time estimate you'll get someone like "REEEEEEEEEE THAT'S NOT HOW PROBABILITIES WORK".