Quote:
Originally Posted by Snaggles
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I also didn’t think it was overly difficult capping CHA buffed, and having a decent amount of mana with all the taps and c2. Most people can pull this off with EC gear and are still better soloers than almost every other class, in most situations.
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Started my ench from scratch a year ago on green. I got to like 150cha in my mid 30s and only got 205 cha unbuffed in my mid 50s but it never crippled me. I think when you get to mid 40s and about 180 you're pretty good from that point. The thing is it is kind of easy to get cha gear but it often sucks (pieces with only cha) so my +mana and int was abysmal until my late 50s. It's true that ench get good regen but charm and nukes are super draining and all the little spells like root/tash/mez/stun chips at your bar too. It wasn't uncommon to get into trouble and have to gate because I couldn't finish adds I got. Or I started a fight at 50% and I got 4 charm breaks and I was OOM. So regen is nice but intra-fight mana total helps. Apparently it gets worse when you do the end game stuff because you need rapture + boltran which are 400 mana a pop and dictate is 750.
Quote:
Originally Posted by Snaggles
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Personally my Lull classes have a moderate set of CHA gear as the diminishing returns seems to hit hard past the mid 100’s. For messing with light blue cons that’s good enough and you don’t need to swap out 20 pieces of gear.
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Yeah if you want to do HS ent/basement or move around in like... Lguk it is good enough as a crit fail on lull won't be disastrous but if you're trying to break crypt keeper room (hs north, 9 mobs, half of them HTs) it is risky even with 255. It depends on the content you want to do really.