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#1
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What about level? Surely the difference in level affects charm duration?
Result: Unable to reject the null hypothesis that level difference has no effect at the 95% level. A few days before performing the experiment with CHA I went to GFay and faced off against the mighty level 2 orc pawn (confirmed white-con to a level 2 player). This test was also performed with a CHA of 115. I was 48 at the time, so the difference was 46 levels, as opposed to 11-12 levels against the greater spurbone in EJ. Input data 1: File: L50 EJ Gt Spurbone CHA 115.txt Total trials: 1157 p charm success (per tick): 0.9742 Wilson Score lower bound: 0.9647 Wilson Score upper bound: 0.9836 Input data 2: File: orc_pawn_CHA115.txt Total trials: 2053 p charm success (per tick): 0.9840 Wilson Score lower bound: 0.9784 Wilson Score upper bound: 0.9895 probability difference: 0.0098 Newcombe-Wilson difference interval: -0.0110, 0.0109 Not significant at 95% level There is one possibility that is not tested here. It may be that level difference only has a manifest effect when it is very small, possibly via an exponential factor that has saturated by the time level difference is 10 or more. Unfortunately I'm unable to test this on my own. If you know of a healer or another high-level enchanter who's willing to spend hours doing nothing other than help getting a L50 mob under control again on breaks, then drop me a line. But be warned: doing this for several hours in a row is not the most exciting experience.
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Green: Feressa | ||
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#2
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Finally, what about magic resist? Does that have an effect on charm duration?
I haven't formally tested this yet. This is largely because, as mentioned earlier, I frequently notice charms that last so long that tash wears off, which obviously will have a confounding effect on the succeeding trials, and I'm not sure how to handle these instances. But frankly, the question of magic resist is largely moot anyway as we know for sure that MR is important in handling charm breaks. When charm breaks you go through the stun-L4mez-reTash-reCharm cycle (strung together with the clicky exploit) and landing the stun and mez are essential components in making that happen smoothly. Successful charming means successful handling of charm breaks, and keeping the mob's MR low is a critical factor in that. So those Rusty Spiked Shoulderpads are indeed a useful addition, just not in terms of increasing charm duration.
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Green: Feressa | ||
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#3
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#4
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Very nice work. It'll take me a couple readings to fully grasp, but on a preliminary basis your conclusions look well-founded. A couple initial comments:
You suggest that charisma does not impact charm duration, and therefore is overvalued as a stat. I don't play an enchanter, but my understanding has always been that high charisma is mainly valued for the impact on the lull line of spells, not charms. Quote:
The test comparing durations for the orc pawn versus the EJ skeleton is interesting. I would expect that a 46-level difference would completely saturate any level-dependent effect, but a 10-12 level difference I would have expected to be small enough to show an impact if there was one. I'm happy to volunteer two hours supporting further testing with either a 60 druid or 55 cleric. | |||
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#5
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If you're happy spending several hours doing nothing other than staring at a mob waiting for it to break, drop Feressa a tell in the game. But it is pretty boring [You must be logged in to view images. Log in or Register.]
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Green: Feressa | ||||
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#6
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I've been doing a little digging into Torven's writeups on equemu, and I think he can explain why you didn't see an effect from level difference here:
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