Quote:
Originally Posted by Goregasmic
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Meanwhile necros get so much utility I feel like it is hard to justify playing a mage over necro (I've played neither).
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If the Necro is the Swiss Army knife of EQ, the Mage is a scalpel. Mages are much more limited in their toolset, but what they do (DPS) they do
really, really well. A max level hasted/buffed/DSed Mage pet is just a monster of DPS. Anywhere you can get reliable single pulls you can chew through mobs solo. Or you're almost always welcome in a group because of your strong and reliable DPS. And while the Epic pet is very difficult to acquire, a level 60 water pet with Phinny staff will usually out-damage it if the pet is well-positioned and able to get backstabs off.
The class is also very easy to play at near 100% effectiveness while putting in very minimal effort. A good lazy grouping class. If you think of the Mage as a Rogue that is also capable of soloing efficiently and farming plat, you have a much better feel for how the class plays. Because the playstyle of the solo Mage is actually closer to that of a soloing Warrior or Rogue than it is to that of a Necro or Enchanter.
If you've never played a Necro or a Mage and want to try a pet class, I would recommend the Necro first without hesitation. They're just a much more capable class overall and have so many options. Much like the Wizard, the Mage is a specialist and you really need to know what you're getting yourself into with that playstyle or else you'll probably have a severe case of Necro/Enchanter envy by time you hit 50.