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Old 08-23-2011, 04:51 PM
Humerox Humerox is offline
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Personally, I think any PvP server that doesn't include incentive to group and level PvE-wise is doomed.

Maybe combine SZ's team-based concept with +/- 8 level. You'll draw more blues into the net because they can PvE a little more, and the fights that do happen will be a little more balanced. Item loot would probably be feasible...because it'd be a bit easier to regain the loot that way.

Add to that the OOR fix, and I think there might be a chance for a long-term PvP server.
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Last edited by Humerox; 08-23-2011 at 04:54 PM..
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Old 08-23-2011, 05:09 PM
Kope Kope is offline
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Quote:
Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
Maybe combine SZ's team-based concept
If you're talking about making the server more playable for PvE based players and you want a team based server you'd need it race based, not religion. Most of the powerhouse pvp classes are evil, so anyone who doesn't pick evil will get gimped (just like the SZ server).

Of couse on TZ (where I played) the darkies still had the strongest of the 4 teams:

Team 1 - dark (troll, ogre, delf)
Team 2 - humans (hum, eru, Barb)
Team 3 - Shorts (halflings, dwarves, gnomes)
Team 4 - Elves (high elf, wood elf, half elf)

When it came to raid time it was basically all vs darks and they were pretty even (actually darks still had more than the rest of them together)

I bleieve SZ's teams were hardcoded so you couldn't group with those outside of your team, which really sucked.
  #3  
Old 08-23-2011, 05:24 PM
Crenshinabon Crenshinabon is offline
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Quote:
Originally Posted by Kope [You must be logged in to view images. Log in or Register.]
Team 1 - dark (troll, ogre, delf)
Team 2 - humans (hum, eru, Barb)
Team 3 - Shorts (halflings, dwarves, gnomes)
Team 4 - Elves (high elf, wood elf, half elf)
Yea this sounds very bad top have 4 teams. I would only imagine team based being.
Team 1 - dark (troll, ogre, delf, freeport)
Team 2 - light (halflings, dwarf, gnome, highelf, wooldelf, halfelf, erudite, barbarians, qeynos)
  #4  
Old 08-23-2011, 05:46 PM
Rushmore Rushmore is offline
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how bout no teams
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  #5  
Old 08-23-2011, 05:57 PM
Nirgon Nirgon is offline
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Don't force teams, dark wins. gg etc.

Moreover: if someone lower lvl could ks you 10 years ago on live and he's going for classic..

I wouldn't go labeling Guk a raid zone. Then you're just looking at anything with a valuable spawn regardless of level becoming a raid zone. What about the ancient cyclops in sro etc?

Raid zones are FFA for a reason and are fine imo.

This is overboard.

This isn't about fair or balanced. It's about classic.

Whatever rules he decides are maintainable and enforceable are up to him. The problem isn't necessarily the rules, it's grey areas and rules in writing going unenforced that cause massive QQ / quits (and the selective applications of the rule).
Last edited by Nirgon; 08-23-2011 at 06:09 PM..
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