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Old 12-21-2024, 02:03 PM
Troxx Troxx is offline
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Originally Posted by Eisai [You must be logged in to view images. Log in or Register.]
I think if riposte is only 5% of incoming damage than killing the mob faster matters more than avoiding a riposte.
Whatever percentage of incoming damage comes from riposte with a TStaff, it’s gonna be almost double from mainhand epic alone (30 delay vs 16) and that doesn’t even factor in ripostes from all those offhand hits at whatever delay the offhand carries.

Riposte dmg is not negligible and it is far less with a 2hander.
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Old 12-21-2024, 07:33 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Whatever percentage of incoming damage comes from riposte with a TStaff, it’s gonna be almost double from mainhand epic alone (30 delay vs 16) and that doesn’t even factor in ripostes from all those offhand hits at whatever delay the offhand carries.

Riposte dmg is not negligible and it is far less with a 2hander.
It depends. I took a look at my Monk parses in another thread:

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I took a look at my logs for this video:

https://youtu.be/Ub0bfwyKpE0?feature=shared

On my 1h setup I got riposted 11 times, and swung my Epic Fist + SoS around 1035 times.

Funnily enough I also got 11 ripostes on my 2h setup of IFS
+ fistweaving, while only swinging ~500 times.

RNG sometimes works that way. It does look like riposte rates against players may be lower than I predicted in my previous post, which is good.
As I said in that thread, people were fine using 1h weapons before the 2h damage table change. I've been using my 1h setup on my Monk, and I generally don't notice a large increase in the damage I take. Raid mobs obviously hit harder, so ripostes can matter more on raid mobs.
Last edited by DeathsSilkyMist; 12-21-2024 at 07:38 PM..
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