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#501
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Epic fist: (9 x 2 + 11) / 16 = 1.81 Ada: (15 x 2 + 11) / 25 = 1.64 | |||
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#502
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#503
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You can root rot while your group kills other things. It works the same way as root rotting solo. I am sure you have been in a group where adds were rooted off to the side. Applying a DoT to them isn't a leap. I am suprised you need evidence for how root rotting works, but this is what it would look like in both a group and solo: https://youtu.be/1gdAIheodtY?feature=shared I am doing well above 20 DPS here, you can check it if you want. Hopefully Crede and Troxx do not derail the thread by pretending root rotting works differently in a group. It's a silly idea.
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Last edited by DeathsSilkyMist; 11-27-2024 at 06:57 PM..
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#504
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#505
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It was a bad parse at only 70dps. Or I’m making it up. Or worse it’s what Gameparse told me and I’m just a sheep. I don’t care. It’s a game. I’ll try to be civil people who want to be civil. Or as much as it can be on p99: [You must be logged in to view images. Log in or Register.] | |||
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#506
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I don't know why people are so offended when asked for logs. It's a civil request. I am not sure why I should be forced to believe Gamparse is accurate after yourself and Troxx said it has issues. That's not very civil. You can easily provide both a Gamparse and the Logs as well. So much drama because of logs, and I cannot fathom why. Nobody is claiming you are making things up when you are asked for logs. Logs provide context for the fight, and ensure there wasn't an error with your parsing program.
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#507
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DW sometimes wins. Even much worse ratios. 2H tends to win more often. It’s about averages. I can find a lot of examples where a basic rogue with ragebringer has outdamaged another rogue with a Tunare dagger. Four delay is a handicap but it’s not a guarantee in a world of fast electronic dice rolls. I’ll presume you misunderstood our opinion of 2h and that was not an intentional Strawman. | |||
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Last edited by Snaggles; 11-27-2024 at 08:33 PM..
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#508
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#509
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I am showing people the nuance of how it works, so they don't take generic advice without thinking. This is especially true when a lot of posters in this thread are assuming "BiS 2h at level 60" without actually specifying that. Not everybody will know that unless you are explicit. Not everybody gets their best 2h before their best 1h's either. You can figure out when 2h beats 1h or vice versa if you have the damage formula. The damage formula is a good thing to have, since most people are not going to get every weapon in the game and parse each of them on every mob in the game. That isn't necessary. For people interested in my current understanding of the damage formula: https://www.project1999.com/forums/s...&postcount=440
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Last edited by DeathsSilkyMist; 11-27-2024 at 09:25 PM..
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#510
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The troubling thing is Troxx decided to post a composite parse from Gamparse that he supposedly knew was completely wrong and unuseable. That by itself is quite concerning. It makes me wonder how many Gamparse users are doing the same thing, and how many don't know that composite parses are innacurate. It will skew their understanding of what they are parsing if they do not strictly avoid the features of Gamparse known to be inaccurate. Everybody is also assuming Gamparse is bug free of course. I doubt anyone could confidently say it is bug free, unless they want to claim a deep understanding of the source code. Logs don't have these issues. As long as you post the log data, everybody can check it too. You'll get more context from logs compared to a parse, and you aren't dependant on the assumption Gamparse worked. I still don't know why people are so resistant to posting logs.
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Last edited by DeathsSilkyMist; 11-27-2024 at 09:53 PM..
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