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#461
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we always have 50 pages of napkin math, just go to a vindi raid. happens every 8 hours, hit attack on the mob. doesnt have to be your mob, just hit it and parse. youll see for yourself instead of your dumb math.
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#462
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It is sad people think math doesn't work in a game made entirely on math. If you know the damage formula, you can work out how a weapon will parse without parsing. You are just running the same formula the game is doing. For those interested in how you can think about the melee damage formula in P99, read this post: https://www.project1999.com/forums/s...&postcount=440 Nobody in this thread has provided a better explaination.
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#463
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https://www.project1999.com/forums/s...&postcount=439 A better thread than this nightmare would just be a list of “best dps results” per class, gear, buffs, and discs on Vindi. At least when people ask about crap like this we can point them to a general list of real results. | |||
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#464
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Not that the first few pages were bad. Someone needed an answer and most of us said the same thing.
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#465
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#466
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Player hits were always much more variable (messy).
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#467
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Until then it is just wild guess-work and napkin math. It isn't a replacement for actual parses. Of the parses that have been provided - 2handers are the clear winners for high ac raid mobs.
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#468
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Theory is derived from observation and tested by data?
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#469
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Quote:
https://www.project1999.com/forums/s...&postcount=440
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#470
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Go ahead and dive into medical techniques from 200 years ago. Luckily being wrong about how to apply dps to non-trivial targets in an elf sim has never given someone a lobotomy. Outside maybe reading a couple forum posts like this one. | |||
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