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View Poll Results: Yes or No to the proposal
Yes 41 50.62%
No 40 49.38%
Voters: 81. You may not vote on this poll

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  #1  
Old 08-09-2024, 10:05 AM
Otsego Otsego is offline
Scrawny Gnoll


Join Date: Aug 2024
Posts: 23
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Originally Posted by berbax [You must be logged in to view images. Log in or Register.]
Awesome, that's great to hear. Yeah seems like URN might be a good direction to go in.
100% agree

It has been a good solution on our end. Although I'm not 100% sure all the minor differences between their ruleset and ours.
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Old 08-09-2024, 10:10 AM
berbax berbax is offline
Aviak


Join Date: Jun 2023
Posts: 84
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Quote:
Originally Posted by Otsego [You must be logged in to view images. Log in or Register.]
100% agree

It has been a good solution on our end. Although I'm not 100% sure all the minor differences between their ruleset and ours.
Excellent sounds like we are making some progress with a couple of you here. Here are their rules/setup:

Brool/Aedriel/Karuran — 01/24/2023 11:36 AM
Here is a list of the rules for the U.R.N Community. This is an evolving post that will continue to grow to best suit the groups needs. I reserve the right to make changes at any time in order to keep things fair if things get confusing. Always open to your input to make things better! Lets keep this channel comment free for clarity. Post ideas in member chat or msg me personally ��

1) To claim the camp and begin URNING dkp/hours you need to clear the pather plus Two golem. Be sure to remain active....especially if others are watching!
2) There is a maximum of 4 players that can be URNING dkp/hours at the camp at a time. In special cases, some additional members may be allowed for short overlaps or to secure a DS kill when the comp may not be ideal.
3) The person with the highest hours/dkp has loot rights to the Urn. If the group is full, the person with Urn rights may still come to camp to loot even though they might night be URNING dkp at that time. Ideally we can have a system where we can loot for people and MQ to them when they are not there, but for now.....it is best you are at the DS kill whenever possible.
4) Be kind to each other. This is often a long camp so use the opportunity to make connections. Do your best to be kind to opposing groups -- even if they don't particularly deserve it.
5) When camp is full, post in Camp Rep List to notify the group you are available. If there is less than 4 people at the camp, you are always welcome to join and start URNING.
6) Once you URN your URN your dkp/time drops to zero and you may start URNING more the next time the group secures camp. Everyone elses DKP carries over until everyone gets their URN.
7) You may use the URN as you please once you have URNED it. Use. Sell. Or Split amongst group. I will be working on different incentive systems for this as it is more complex.
8) Notifying people when you need a rep at camp is crucial, if you know you re going to leave, start looking for a rep within group whenever possible. Use "@Here" in member chat if there are not already people waiting in camp rep list.
9) On DS kill, you must be in voice, even if you are not able to speak. This is especially crucial with smaller groups 2-3 people, as she can kill quite easily with her dots. The last thing we want to do is camp it all day just to hand it over to someone.
10) Do not start the camp so early that we are unable to provide reps or reasonably hold camp. If that becomes an issue, you won't be awarded dkp/hours for that time. This is a tricky thing to balance as it depends on reasonable availability of group along with the start times of our competitors. Just be mindful that you re not taking advantage of this and just logging hours randomly.
Last edited by berbax; 08-09-2024 at 10:13 AM..
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