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View Poll Results: Yes or No to the proposal | |||
Yes |
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41 | 50.62% |
No |
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40 | 49.38% |
Voters: 81. You may not vote on this poll |
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#161
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![]() Jesus Haytch Christ.
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#162
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![]() Quote:
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#163
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![]() Update on the Situation:
I’m currently taking a closer look at Blue’s URN system and speaking with them to gather more details. This system may serve as an alternative to the /random system, which seems to have worked out for them. Based on the feedback so far, many (not all) of the "No" votes appear to come from the following groups: 1. GG players involved in the DS camp. 2. Urn sellers (likely associated with GG, though it’s hard to confirm). 3. Members of Blue’s URN group who don’t want to see changes that could impact their system. 4. Unknowns, including some new accounts that were recently created for the forums. There's even one that looks like it might be a bot account voting. Given the interest in not disrupting Blue’s system (and considering that the URN setup on Blue seems to align with efforts Kingdom has tried to implement), I’ll be investigating this further. I’ll update here with more information as I learn more. | ||
#164
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![]() Cool, tysm for making Norrath a better world
Can a 60 Paladin with ec gear break into HS ent, maybe even solo a few in the easy wings? | ||
#165
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![]() Welp now every raid target is DS rules. See what ya did?
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#166
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![]() op might be DSM
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#167
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![]() Instead of even entertaining the thought that his idea sucks and might not have universal acclaim, OP immediately moves to discredit anyone voting against what he wants.
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#168
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![]() Kill or be killed. No fucking participation trophies.
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#169
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![]() Quote:
At least with our group, we split the burden of covering long hours by having people rotate in and out based on their free time and real life commitments. They can literally pop online and offline at any time, even if they only contribute for 5 minutes at a time. The team actually creates a more healthy environment for them because the entire burden does not fall on them. It has also had the benefit of creating friendships within guilds/communities that did not exist prior to the group forming. Normally we saw each other on raids, did our roles, then left and did other things. We may talk in passing while in groups, but it was never at the level it has been while camping Drusella. This has been a deeper bonding experience and each person allowing the others around them to share the burden of maintaining the camp. People begin to work around each other's schedules and availability. People log on to help or take over for others. This has fostered friendships and deeper bonds within our alliance and has been a positive and healthy experience. A /random system like at angry would just promote people looking for easy RNG-based profit, a jackpot - it introduces greed where greed wasn't even the focus before (at least for our group, who is looking to help each other complete their quests and become stronger). It would definitely cause more urns to hit the market - you are correct - but who is to say that's even a good thing? Multiquesting and the selling of MQs, if anything, is discouraged by the GMs and they will not help you if your MQ goes wrong. Its just bypassing the need to do the quest yourself, usually in exchange for platinum. I don't judge anyone who goes this route - it's fine, but you're acting like MQs are an entitlement or the greater good here - at the direct expense of those genuinely trying to complete the quest themselves legitimately. I've said this previously, but you keep acting like this is the same as Angry or Shady Goblin rolls, just because they are in the same quest chain. When both of those require you to be factioned in order to participate and you also prove you are at that point in the quest line by having the item to be turned in to both of those mobs. That is not the same for Drusella. You do not have to prove you are factioned to loot an urn off the boss. You do not have to prove you have even completed the Regal Band quest. Absolutely anybody can come just to /random if they have the key to zone in. That means you're gonna have 100-200 people, some utilizing their IP exemptions, all trying to levitate into east (and failing), causing trains, and even those that make it will have one of their invis's drop, or not even know they need double invis, or can double invis to begin with, and there's just going to be a bloodbath in the east wing, with people trying to recover their corpses and making things worse in the process. That's not even considering the trains that are not accidental. How about the people who see the opportunity to kill dozens of people? There are so many ways to cause trains into the east wing without much or any proof that it came from you. And then what happens to all the people who win but no urn drops? "Oh well" That's a good system? You could theoretically let a winner carry over to future days until an urn drops, but that person may not show up. Or they may lie and say no urn dropped when one did. There's too much room for players to abuse the system, but the worst part is going to be the zone turning into train city at all hours of the day because a lottery is now being held there. People will try to park during off hours and fail, so it won't only affect Drusella's spawn hour. More than likely though your dice roll victory only affects the Drusella that spawns that day, so you take your shot and might walk away empty handed - the difference there though is that the victory will not often translate into you completing that part of the quest, where with the already implemented dice rolls it does guarantee that. Have you even considered any of this? Or are you only concerned about your solo perspective in a zone that is meant to be for group content and teamwork? This game is not meant to coddle you or cater to your desires for easy access to things. When you look at Everquest camps overall, you can easily make the argument that most of them are a timesink and likely a little bit unhealthy. You know this going in though.. it's not a secret that this game is brutal in those ways. A lot of us like that aspect of it. If we wanted easy mode we'd have played WoW or other games instead. | |||
Last edited by Otsego; 08-09-2024 at 06:53 AM..
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#170
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![]() Quote:
What’s more important is the rest of the message, which is about investigating the Blue URN system as a potential alternative that could address the concerns on both sides. My goal here is to find a solution that benefits the community as a whole, rather than getting bogged down in divisive discussions. Let’s keep the focus on finding the best path forward for everyone involved. Thanks for your input. | |||
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