I aint going to read the whole thread so bare with me if some of this has already gone over.
There's a lot of conflicting requests in OP. The content is trivial, yet when you had the camp and were 'pressured' into clearing the room (which, on blue, is the rule to maintain camp) and you had to cap. You want to solo content, but play an mmo. You're a 'solo artist' but refuse to suffer for your art.
What do you think is going to happen if the rule gets turned into rolls? "Hey guys I just want to solo her, you can log off" sorry that happened recently on blue, and that guild got SUCH a stern warning.
If you want to solo her as an achievement, fine, but being unable and unwilling to cooperate with others to help you achieve that goal (like many others camping ds) isnt what everquest is about (unless it's due to time and availability, and it's your last piece, then it's grats bladefrenzy.) You might want to look into switching your guild or earn social credit with others to help you achieve this goal.
As a rebuttal to your claims:
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Player Health: The current situation promotes unhealthy gaming habits, with players camping DS non-stop.
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You're right camping non stop is unhealthy, probably why you should have friends and cooperate by rotating for breaks.
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Toxicity: The high competition and harassment, as exemplified by my experiences with "Good Guys," foster a toxic environment.
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Cant say for green but the only way to counter this is to beat them at their own game, maneuver around them, and dont cause conflict.
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Fair Access: The DS camp’s urn is valuable for all classes, similar to other high-demand items like Journeyman Boots. Current rules allow high-end guilds to monopolize the camp, excluding others.
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At least on blue, when the current occupant gets their drop then they should rotate to the next in line. Can they lie and say they never get an urn? yes but that would be fraud and bannable under pnp, if you think that could be the case I'm sure guides would love to intermittently sleuth on drops.
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Economic Impact: The urn sells for approximately 250k on the green server, and monopolization by a few guilds may drive real-money trading (RMT) influences.
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'May' is the key word here, do you have evidence of this RMTing? It is a rare and valuable drop, like many other raid obtained droppable gear. What evidence is there that this won't make the price worse? Head of Skargus MQ is last listed at 125k on green and it's a prereq for urn turn in.
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Balancing Gameplay: DS camp difficulty is now trivial, making a list/line/roll system more reasonable and beneficial for a fair distribution of opportunities.
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We went over this, it's not trivial, you capped out, you've stated that groups have wiped multiple times to just continually clearing the room.