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View Poll Results: Yes or No to the proposal
Yes 41 50.62%
No 40 49.38%
Voters: 81. You may not vote on this poll

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  #151  
Old 08-08-2024, 05:22 PM
fortior fortior is offline
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It doesn't directly and unequivocally support what the OP wants so it's wrong and bad
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  #152  
Old 08-08-2024, 05:24 PM
Ruien Ruien is offline
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What I am hearing is that the OP has more money than time, and so he is fighting for a system that produces the cheapest possible Urn MQs, at the expense of locking out people who would prefer to camp the item instead of buy it.
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  #153  
Old 08-08-2024, 05:25 PM
berbax berbax is offline
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Quote:
Originally Posted by Ruien [You must be logged in to view images. Log in or Register.]
Hold on - I just don't get this point. What do you mean that URN doesn't address the core issue of restricted access?

I'm talking about URN network as literally free for anyone to join, who can log hours on their own schedule, and over a few months of camping with friends you will eventually be able to loot an Urn, and that urn can be either used or sold per your preference. How does that prevent participation?
You're right it might be a solution, and I think I've mentioned this before if we are getting support for an URN implementation, then I'm open to changing the player agreement. I don't fully understand (as I mentioned a few times now) the issues with the URN group, and only see the sort of mixed reviews of it.
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  #154  
Old 08-08-2024, 05:29 PM
berbax berbax is offline
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Quote:
Originally Posted by fortior [You must be logged in to view images. Log in or Register.]
It doesn't directly and unequivocally support what the OP wants so it's wrong and bad
Fortior, it’s not about dismissing ideas that don’t directly support my viewpoint. The goal is to create a fair and healthy environment for all players. The URN network on Blue’s server, while promising, has received mixed reviews and hasn’t yet shown the broad support needed to be a definitive solution.

I’m open to revising the player agreement if there’s significant community backing for it. Until then, proposing a roll or list system is about ensuring fairness and reducing monopolization, which benefits everyone. Misrepresenting my motives as simply wanting support for my ideas is unhelpful and divisive.

Let’s focus on finding the best solution for the community rather than making incorrect assumptions about each other’s motives. Thanks for engaging in the discussion.
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  #155  
Old 08-08-2024, 05:29 PM
Ruien Ruien is offline
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Quote:
Originally Posted by berbax [You must be logged in to view images. Log in or Register.]
You're right it might be a solution, and I think I've mentioned this before if we are getting support for an URN implementation, then I'm open to changing the player agreement. I don't fully understand (as I mentioned a few times now) the issues with the URN group, and only see the sort of mixed reviews of it.
I honestly have not heard any well-reasoned criticism of the URN system. The only criticism I have heard comes from people who want an Urn without putting in time, money, and/or effort, and I don't think such arguments are valid or reasonable.
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  #156  
Old 08-08-2024, 05:31 PM
berbax berbax is offline
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Quote:
Originally Posted by Ruien [You must be logged in to view images. Log in or Register.]
What I am hearing is that the OP has more money than time, and so he is fighting for a system that produces the cheapest possible Urn MQs, at the expense of locking out people who would prefer to camp the item instead of buy it.
Ruien, your assumption is incorrect. I was at the DS camp every day for two weeks trying to get an opportunity for my DS attempt (please refer to my original post). I don’t have the money to buy an urn (as many others don't either), and I’m advocating for a fairer system to give more players a chance to participate without monopolization.

At this point the conversation is going in circles a bit, so if there's something new you want clarification on, let me know. Thanks for your feedback
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  #157  
Old 08-08-2024, 06:14 PM
Ripqozko Ripqozko is offline
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Quote:
Originally Posted by Ruien [You must be logged in to view images. Log in or Register.]
I honestly have not heard any well-reasoned criticism of the URN system. The only criticism I have heard comes from people who want an Urn without putting in time, money, and/or effort, and I don't think such arguments are valid or reasonable.
i have 4 pairs of cords and think urn is dumb. hope that helps.
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  #158  
Old 08-08-2024, 06:28 PM
RubixRex RubixRex is offline
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Quote:
Originally Posted by Mewlio [You must be logged in to view images. Log in or Register.]
< - - - - Quarm is that way
Bro wants to keep losing players to Quarm instead of fixing problems

neckbeards are unbearable
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  #159  
Old 08-08-2024, 06:30 PM
Lynch Lynch is offline
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I aint going to read the whole thread so bare with me if some of this has already gone over.

There's a lot of conflicting requests in OP. The content is trivial, yet when you had the camp and were 'pressured' into clearing the room (which, on blue, is the rule to maintain camp) and you had to cap. You want to solo content, but play an mmo. You're a 'solo artist' but refuse to suffer for your art.

What do you think is going to happen if the rule gets turned into rolls? "Hey guys I just want to solo her, you can log off" sorry that happened recently on blue, and that guild got SUCH a stern warning.

If you want to solo her as an achievement, fine, but being unable and unwilling to cooperate with others to help you achieve that goal (like many others camping ds) isnt what everquest is about (unless it's due to time and availability, and it's your last piece, then it's grats bladefrenzy.) You might want to look into switching your guild or earn social credit with others to help you achieve this goal.


As a rebuttal to your claims:

Quote:
Player Health: The current situation promotes unhealthy gaming habits, with players camping DS non-stop.
You're right camping non stop is unhealthy, probably why you should have friends and cooperate by rotating for breaks.

Quote:
Toxicity: The high competition and harassment, as exemplified by my experiences with "Good Guys," foster a toxic environment.
Cant say for green but the only way to counter this is to beat them at their own game, maneuver around them, and dont cause conflict.

Quote:
Fair Access: The DS camp’s urn is valuable for all classes, similar to other high-demand items like Journeyman Boots. Current rules allow high-end guilds to monopolize the camp, excluding others.
At least on blue, when the current occupant gets their drop then they should rotate to the next in line. Can they lie and say they never get an urn? yes but that would be fraud and bannable under pnp, if you think that could be the case I'm sure guides would love to intermittently sleuth on drops.

Quote:
Economic Impact: The urn sells for approximately 250k on the green server, and monopolization by a few guilds may drive real-money trading (RMT) influences.
'May' is the key word here, do you have evidence of this RMTing? It is a rare and valuable drop, like many other raid obtained droppable gear. What evidence is there that this won't make the price worse? Head of Skargus MQ is last listed at 125k on green and it's a prereq for urn turn in.

Quote:
Balancing Gameplay: DS camp difficulty is now trivial, making a list/line/roll system more reasonable and beneficial for a fair distribution of opportunities.
We went over this, it's not trivial, you capped out, you've stated that groups have wiped multiple times to just continually clearing the room.
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  #160  
Old 08-08-2024, 06:47 PM
RubixRex RubixRex is offline
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wow strange

all the people with primal loot and monopoly on everything worthwhile don't want rules to change

weird
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