Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Reply
 
Thread Tools Display Modes
  #161  
Old 08-03-2024, 07:59 AM
Rimitto Rimitto is offline
Sarnak

Rimitto's Avatar

Join Date: Dec 2018
Posts: 291
Default

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Yeah it never ceases to amaze me just how badly a higher level drolvarg guardian in KC can beat down my 59 fungi/chloro/SLN Ranger at times (bad luck) without an early slow proc. My monk, paladin, and warrior never had issues 55+ with those mobs unslowed. I’d say the same for my bard in that it took less damage per unit time … but with craptastic dps the fights solo lasted longer.

Rangers have snap aggro. With a healer they can get the job done for sure … but they take a lot more damage than alternatives (gear being equal).
so you're basing your ranger experience on how well you can SOLO a drolvarg? [You must be logged in to view images. Log in or Register.]

Doesn't that, ya know, kind of defeat the purpose of "BEST TRIO" lol....

besides, in your little breakdown earlier you forgot to mention one of SK's abilities, aka harm touch, which is about equal to LoH. Honestly, just gonna say it's equal because we're saying everything else is equal too. Comparing a human paladin's health regen to an iksar shadowknights health regen is equal, so why not HT = LoH? [You must be logged in to view images. Log in or Register.]

Don't get me wrong, I've seen rangers crumble before, but overall, they've been steadier than paladins for me. Add on the bard for mana regen to that, and they basically are energizer rabbits.
My party nomination of Ranger - Cleric - Bard still stands, undefeated, undaunted.
Reply With Quote
  #162  
Old 08-03-2024, 11:20 AM
plzrelax plzrelax is offline
Kobold


Join Date: Jan 2017
Posts: 127
Default

HT kinda sucks it gets resisted a lot. It’s more of an unreliable emergency taunt than some big source of damage, in my experience anyway
Reply With Quote
  #163  
Old 08-03-2024, 08:28 PM
Zuranthium Zuranthium is offline
Planar Protector

Zuranthium's Avatar

Join Date: May 2011
Location: Plane of Mischief
Posts: 1,647
Default

Quote:
Originally Posted by Rimitto [You must be logged in to view images. Log in or Register.]
SK are better tanks, the "ability to drain" aka lifetap line, doesn't break them out of combat, like paladins would need to do.
Casting a heal doesn't break you out of combat. You just target yourself after an attack swing and start casting, then switch back to the target you're attacking.

The stuff you keep saying about Rangers is just crazy.

Quote:
Originally Posted by Rimitto [You must be logged in to view images. Log in or Register.]
I could go to seafury island, charm something, watch both monsters die and then go for the snipe double-kill. Alternatively I could take the exp-hit, summon an animation, and just rely on that to kill seafurries. There's no risk of charm break, or wasting of any mana to double-kill at the end. The exp loss is definitely there, but is easily rectified by adding 1 other person to a party. Even without that party, it's still faster in the sense that I can focus more on keeping a steady flow of exp rather than deep diving into charm double-kill hope-it-works tactics.
Dunno what level you're talking about, but you shouldn't have any problem charming Seafuries at 50+. There's no real risk, you just root the non-charm target and stand back and wait to re-charm the other one if it breaks.
__________________
Reply With Quote
  #164  
Old 08-03-2024, 11:11 PM
Snaggles Snaggles is offline
Planar Protector


Join Date: Jul 2011
Posts: 3,187
Default

Celestial Cleansing is a 1.5 second cast. Your swing timer on a 40 delay 2h fully hasted is 2 seconds. You don’t miss a swing, it will occur the moment you are done casting.

Paladins can cast Divine Purpose which is 8hp/3mana regen conversion but it has limited uses. Since most things you tank even slowed do significantly more dps than 1.33.

I’m not touching the ranger > tank thing with a 10 foot pole because it’s just stupid.

A ranger - cleric - bard can kill stuff but even a BiS trio would be hard pressed to compete with another better combination. An actual tank or monk, an actual slower (70-75%). Unless your goal is to kill cliff golems or something in which case…sure, what the hell?

Rimitto, I would suggest you ask more questions than make assertions. There is a lack of fundamental logic, whether by less actual high end play experience or ChatGPT is failing you. Either way I’m afraid you are going to spend thousands of hours only to come to the same understanding a well placed question mark would bring you. Try it for once, it’s the key that look like the upside down “j”.

However, if the goal is just to aggravate and this is all a ruse, bravo. Keep it up, the charade is brilliant.
Reply With Quote
  #165  
Old 08-04-2024, 12:16 AM
Duik Duik is offline
Planar Protector

Duik's Avatar

Join Date: Oct 2017
Location: Near the largest canyon in the world!
Posts: 2,388
Default

Generating Provocative Transcripts.
Reply With Quote
  #166  
Old 08-09-2024, 08:16 PM
PatChapp PatChapp is offline
Planar Protector


Join Date: Jul 2021
Posts: 1,077
Default

100% a bot.
You don't charm a seafury, you charm allizewsaur and clear the whole island. Or even the Pali from oracle island.
Anything but a seafury.
Reply With Quote
  #167  
Old 08-10-2024, 01:55 AM
Rimitto Rimitto is offline
Sarnak

Rimitto's Avatar

Join Date: Dec 2018
Posts: 291
Default

Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Celestial Cleansing is a 1.5 second cast. Your swing timer on a 40 delay 2h fully hasted is 2 seconds. You don’t miss a swing, it will occur the moment you are done casting.

Paladins can cast Divine Purpose which is 8hp/3mana regen conversion but it has limited uses. Since most things you tank even slowed do significantly more dps than 1.33.
How does this tactic fair at level 20? [You must be logged in to view images. Log in or Register.]
YOU PEOPLE always seem to forget that "BiS" doesn't automatically mean "level 60 max tov gear". If it did, it would be called "Best Raid Trio" which is a stupid argument to begin with. Start Over.

Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
I’m not touching the ranger > tank thing with a 10 foot pole because it’s just stupid.

A ranger - cleric - bard can kill stuff but even a BiS trio would be hard pressed to compete with another better combination. An actual tank or monk, an actual slower (70-75%). Unless your goal is to kill cliff golems or something in which case…sure, what the hell?
I had a pretty darn good party recently in karnor's basement, with a ranger and a bard. Obviously myself playing as the cleric. We had a rogue too that increased the DPS. Basically mowed down everything and was invincible.
Don't mind me, I'm just giving my experiences here compared to your idealisms.
Was kinda funny too, we had about 2-3 sticky situations where pops or pulls got stacked and we had to deal with way too many mobs. Handled it with ease though. The synergy of the party was through the roof, just like I told everyone previously.
It's almost... like.. I have.... experience... and not... ideals. [You must be logged in to view images. Log in or Register.]

Personally, the funniest and saddest thing I always see paladins do is failing to break up mobs. Rangers learn that by instinct, I guess paladins are just dumb? *shrug*
Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Rimitto, I would suggest you ask more questions than make assertions. There is a lack of fundamental logic, whether by less actual high end play experience or ChatGPT is failing you. Either way I’m afraid you are going to spend thousands of hours only to come to the same understanding a well placed question mark would bring you. Try it for once, it’s the key that look like the upside down “j”.

However, if the goal is just to aggravate and this is all a ruse, bravo. Keep it up, the charade is brilliant.
I question the point of you posting this part of your post, what was it's purpose? [You must be logged in to view images. Log in or Register.]
I can answer that, because that's how 2006 it is, but I'll let you tell it.



@solist in game character name?
@patchapp ingame character name?
@duik I already know you only play on red server, get on a real server. [You must be logged in to view images. Log in or Register.]
Reply With Quote
  #168  
Old 08-10-2024, 03:24 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,341
Default

Rangers have unresistable targeted aoe lull via harmony (doesn’t require line of dight to target either). It is very good. I’ve found ranger players tend to be more dynamic pullers than that though. E.g on a room of 3 one mob will get rooted, another snared the other comes straight in. Creates a nice stagger to the pulls, useful if you don’t have aoe cc.
Reply With Quote
  #169  
Old 08-10-2024, 03:39 AM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,285
Default

Quote:
Originally Posted by Rimitto [You must be logged in to view images. Log in or Register.]
my chat gpt has unusual elfquest opinions
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
Reply With Quote
  #170  
Old 08-10-2024, 02:15 PM
zelld52 zelld52 is offline
Fire Giant


Join Date: Jul 2021
Posts: 746
Default

Quote:
Originally Posted by Rimitto [You must be logged in to view images. Log in or Register.]

I had a pretty darn good party recently in karnor's basement, with a ranger and a bard. Obviously myself playing as the cleric. We had a rogue too that increased the DPS. Basically mowed down everything and was invincible.
anecdotal evidence. rangers get shit returns on AC over softcap. they take a shit ton of damage.

on a raid, tank list looks like this (lets say all classes have top-tier gear)

1) Warrior
2) SK
3) Paladin
4) Monk
5) Ranger

on raids Rangers are bump bots and buff bots. yes, flame lick is good aggro yes they get harmony, but they also have shit AC, and do shit damage. SK does way more damage than ranger with top-tier gear. (Much better weapon availability, ie: Tuna sword, Palladius Axe, etc)

in a group - same thing. under level 50 it wont matter if its a twinked melee with a Fungi - yeah ranger might do pretty good. but not as good as a warrior with fungi - and not as good as a paladin with fungi.

damage mitigation is the second part of tanking that you seem to be forgetting about, not just threat generation and crowd control. since rangers are not a plate class, they get piss-poor mitigation AC. as a cleric, id rather have a a knight who can go through 3-4 fights before needing a complete heal over a ranger who will need heals on every fight.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:54 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.