Project 1999

Go Back   Project 1999 > Server Issues > Bugs > Velious Beta > Mechanics

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 07-24-2024, 11:40 AM
Awsten_Tx Awsten_Tx is offline
Kobold


Join Date: May 2022
Posts: 145
Default

Although this post is out of Era, it is still indicative of bows having their own bonus, as well as Ranger Stationary and Trueshot AFFECTING that bonus.

https://everquest.allakhazam.com/db/...06701602090288

"Number 3: The trueshot discapline grants higher crits for bows with higher delays. To test the truth of this, get 2 bows with the same damage and different delays. Trueshot with both of them enough and you will come to see that the one with the higher delay crits harder, despite having equal damage. Therefore, a stonewood, for instance, probably out performes a featherwood during trueshot."

I still maintain, and will continue to maintain, the P99 mainhand bonus applying to archery is a gross error in the combat mechanics of the server. It is an artificial nerf to rangers as well as simultaneous buff to large races, namely large race warriors. Its a broken mechanic that needs fixed.

I posted this is the PVP bugs thread about archery bonus as well as the issue applies there and here.

Also its a good time to bump this thread to ensure it gets seen and addressed.

Bows had their own damage bonus, similar to 2 handers, it was based on the delay of the bow and the Ranger bonuses of stationary target and trueshot affected said bonuses.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:54 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.