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Old 06-23-2024, 06:09 PM
Topgunben Topgunben is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Everquest was heavily inspired by DnD, and the same discrepancies existed between the classes in that system.

In the earlier levels, DnD melee classes are much better than casters. They do good consistent damage, and low level caster spells kind of suck. But by the endgame, casters are simply way better due to getting really powerful spells later on.

Same thing in Everquest. First 30 levels or so a Warrior can just chew through enemies if they are twinked. But by level 60 a naked Necromancer is going to run circles around a raid geared Warrior when looking at how well the two classes can solo.

Racial choice was also heavily influenced by the faction system in original Everuqest. The idea is pretty clear: Good races are weaker individually, but they have more class choices and more cities to find each other. So they band together to make up for individual disadvantages. Evil races naturally distrust each other, so they are more likely to go solo. This means they need to be naturally stronger to compensate.

The problem is that they basically started abandoning the complex factions in Kunark. By Velious, your race/relgion basically didn't matter at all. So you end up with races that are simply better than others, because the original counter-balance of good races coming together via faction abd location was abandoned.
Thanks for the explanation. I suppose the only think I would disagree with is that everything remaining the same, I don’t even think a low level warrior/rogue beats a Druid, shaman, mage, cleric, necro.
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Old 06-23-2024, 06:15 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by Topgunben [You must be logged in to view images. Log in or Register.]
Thanks for the explanation. I suppose the only think I would disagree with is that everything remaining the same, I don’t even think a low level warrior/rogue beats a Druid, shaman, mage, cleric, necro.
Melee characters (when twinked) can power through low level content quite well, because they don't need to meditate back mana. My Monk from 1-30 with a fungi could just about non-stop auto attack mobs to death for the most part without sitting, unless I got really greedy and pulled too many. My twinked Warrior in a Ceremonial Iksar Chestplate had a similar experience from 1-24.

But I do agree with you that Everquest casters are stronger in the low levels than their DnD counterparts. DnD casters were basically useless for the first few levels lol.
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Old 07-03-2024, 03:52 PM
Wakanda Wakanda is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Melee characters (when twinked) can power through low level content quite well, because they don't need to meditate back mana. My Monk from 1-30 with a fungi could just about non-stop auto attack mobs to death for the most part without sitting, unless I got really greedy and pulled too many. My twinked Warrior in a Ceremonial Iksar Chestplate had a similar experience from 1-24.

But I do agree with you that Everquest casters are stronger in the low levels than their DnD counterparts. DnD casters were basically useless for the first few levels lol.
This isn't melee exclusive though. Get some HP items, a velium crystal staff and a tolapumj robe and you'll basically be a melee DPS with pets and sick nukes until 20+.

If we counting priests too then it's going to become even more trivial with sarnak devastators, oakleaf scimitars, rune etched icewurm fangs, girdle of rapidity, and fungus tunics.

Edit hopefully I don’t sound hostile, but I’m just keeping it real �� I’m leveling an enchanter atm and I feel like a beast lord running around with my pet crocodile and easily face tanking mobs I’ve slowed while beating them to death with random frost strike procs. Necromancer was even more faceroll, Harmshield, lifetaps, snare/fear. Class legit feels like a shadow knight for the first 20 levels ��
Last edited by Wakanda; 07-03-2024 at 03:58 PM..
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