![]() |
|
#11
|
|||
|
Nothing will stop the zerg/resistance from forming. It's basic EQ nature. My idea was not a solution to this problem in any way, nor something I want to fix.
I was offering an idea to give some consequences to the toxic players that typically ruin what would otherwise be a healthy PvP server. The GM's have no desire to do something for Red like create and police a new server, but they do allow for player run agreements to settle problems. Put your thinking cap on and run with that idea. Pick some players from Blue/Green to make the call based on evidence provided. Whatever, just have something to deal with the people that simply don't understand they are the reason there is no Red 2.0 Handy out suspies for an entire expansion to all known account and deny them a transfer once the server ends. I would suggest just removing them. People will get the message and then you might get some fun mass pvp. Heebo's idea is pretty good to be honest. It just needs zero effort from GM's/Devs to have a chance. Allowing all the toxic shitted to come back and have a zero consequence server is a certain outcome. | ||
|
|
|||
|
|