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#1
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Game developers can certainly make popular PvP games - but it's become cheap and predictable, no social aspects at all, just hump dump and log out whenever you feel like it. Not to mention exploiting peoples desire to be measurably better than someone else. EQ forces you to go through building a character in an immersive world and needing to have friends, when PvP occurs it's special and not re-creatable with a modern "PvP" crowd.
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60 Grave Lord, Mleh Bleh
60 Sorcerer, Mieh Bieh 52 Disciple, Sslithers Sskeptically 35 Shaman, Mluh | |||
#2
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![]() Quote:
I like this reply.
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