Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Reply
 
Thread Tools Display Modes
  #1  
Old 02-26-2024, 06:47 PM
Tnair Tnair is offline
Kobold


Join Date: Jun 2017
Posts: 195
Default

This was purposefully obtuse to force exploration and cooperation. In ye olden days, youd literally /ooc or ask guildies or others of your class about this shit and it was a real puzzle. You run around asking /ooc Has anyone seen brownies? someone says they were killed by a brownie two zones over. you go to lesser fay like they said and find several brownies, but no outcasts. you kill a few brownies just to see what they drop, what factions happen, etc. Nothing related to your quest. You come back the next day, find one outcast, feel joy and track it down and it doesnt drop anything but brownie parts. But now youre on a trail. You hang out looking for xp or interesting named spawns or just exploring while you try to find more outcasts. Repeat for a week and youve gained half a level, learned a new zone, learned some favorite locations where the outcasts seem to be found most often. You finally have your arrows and got dam it took forever and seemed impossible at first and now your green chainmail has your Adventure in it and isnt just pixels. A year later a newbie ranger is asking for help in ooc finding brownie outcasts and you take them on a hunting safari with your hard earned knowledge.
Reply With Quote
  #2  
Old 02-26-2024, 07:14 PM
azeth azeth is offline
Planar Protector

azeth's Avatar

Join Date: Jun 2010
Posts: 3,037
Default

Quote:
Originally Posted by Tnair [You must be logged in to view images. Log in or Register.]
This was purposefully obtuse to force exploration and cooperation. In ye olden days, youd literally /ooc or ask guildies or others of your class about this shit and it was a real puzzle. You run around asking /ooc Has anyone seen brownies? someone says they were killed by a brownie two zones over. you go to lesser fay like they said and find several brownies, but no outcasts. you kill a few brownies just to see what they drop, what factions happen, etc. Nothing related to your quest. You come back the next day, find one outcast, feel joy and track it down and it doesnt drop anything but brownie parts. But now youre on a trail. You hang out looking for xp or interesting named spawns or just exploring while you try to find more outcasts. Repeat for a week and youve gained half a level, learned a new zone, learned some favorite locations where the outcasts seem to be found most often. You finally have your arrows and got dam it took forever and seemed impossible at first and now your green chainmail has your Adventure in it and isnt just pixels. A year later a newbie ranger is asking for help in ooc finding brownie outcasts and you take them on a hunting safari with your hard earned knowledge.
amen
__________________
Quote:
Originally Posted by Endonde View Post
Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
Reply With Quote
  #3  
Old 02-26-2024, 11:09 PM
Pulgasari Pulgasari is offline
Planar Protector

Pulgasari's Avatar

Join Date: Apr 2021
Posts: 1,458
Default

Quote:
Originally Posted by Tnair [You must be logged in to view images. Log in or Register.]
This was purposefully obtuse to force exploration and cooperation. In ye olden days, youd literally /ooc or ask guildies or others of your class about this shit and it was a real puzzle. You run around asking /ooc Has anyone seen brownies? someone says they were killed by a brownie two zones over. you go to lesser fay like they said and find several brownies, but no outcasts. you kill a few brownies just to see what they drop, what factions happen, etc. Nothing related to your quest. You come back the next day, find one outcast, feel joy and track it down and it doesnt drop anything but brownie parts. But now youre on a trail. You hang out looking for xp or interesting named spawns or just exploring while you try to find more outcasts. Repeat for a week and youve gained half a level, learned a new zone, learned some favorite locations where the outcasts seem to be found most often. You finally have your arrows and got dam it took forever and seemed impossible at first and now your green chainmail has your Adventure in it and isnt just pixels. A year later a newbie ranger is asking for help in ooc finding brownie outcasts and you take them on a hunting safari with your hard earned knowledge.
Dis good chance Juntsie tell dem bouts making friend with steenky evils. Not elf can doez all him selfs.
Reply With Quote
  #4  
Old 02-27-2024, 01:57 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,494
Default

Quote:
Originally Posted by Tnair [You must be logged in to view images. Log in or Register.]
This was purposefully obtuse to force exploration and cooperation. In ye olden days, youd literally /ooc or ask guildies or others of your class about this shit and it was a real puzzle. You run around asking /ooc Has anyone seen brownies? someone says they were killed by a brownie two zones over. you go to lesser fay like they said and find several brownies, but no outcasts. you kill a few brownies just to see what they drop, what factions happen, etc. Nothing related to your quest. You come back the next day, find one outcast, feel joy and track it down and it doesnt drop anything but brownie parts. But now youre on a trail. You hang out looking for xp or interesting named spawns or just exploring while you try to find more outcasts. Repeat for a week and youve gained half a level, learned a new zone, learned some favorite locations where the outcasts seem to be found most often. You finally have your arrows and got dam it took forever and seemed impossible at first and now your green chainmail has your Adventure in it and isnt just pixels. A year later a newbie ranger is asking for help in ooc finding brownie outcasts and you take them on a hunting safari with your hard earned knowledge.
True, although I think a point OP was alluding to is depending on the type and location of the PH (i.e., static camp in an obscure area that spawns mobs totally unrelated to the quest mob), and spawn chance of the mob, there could've been a decent chance that no one would ever figure it out and that's a bit of bad design. In the case of this specific quest, better design probably would've been to increase the number of PHs to include more mobs that wander throughout LFay.
Reply With Quote
  #5  
Old 02-27-2024, 04:17 PM
Tnair Tnair is offline
Kobold


Join Date: Jun 2017
Posts: 195
Default

Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
True, although I think a point OP was alluding to is depending on the type and location of the PH (i.e., static camp in an obscure area that spawns mobs totally unrelated to the quest mob), and spawn chance of the mob, there could've been a decent chance that no one would ever figure it out and that's a bit of bad design. In the case of this specific quest, better design probably would've been to increase the number of PHs to include more mobs that wander throughout LFay.
While I do miss the pre-wiki days of collective exploration, when Identify may have actually been helpful, I do agree overall. I think they started with this intent, of obtuse quest design, and then development spiraled and they got more and more rushed to finish, and a whole lot got just...left in whatever state it was when it was time for release. This was early days when they literally were guessing what an MMO player group would even do, and they were designing based on guesses and hopes. Not tryna argue that Brad was a genius playing 5 dimensional chess or anything. EQ1 is a mess. A beloved mess.
Reply With Quote
  #6  
Old 02-28-2024, 12:02 AM
Pulgasari Pulgasari is offline
Planar Protector

Pulgasari's Avatar

Join Date: Apr 2021
Posts: 1,458
Default

Quote:
Originally Posted by Tnair [You must be logged in to view images. Log in or Register.]
This was early days when they literally were guessing what an MMO player group would even do, and they were designing based on guesses and hopes. Not tryna argue that Brad was a genius playing 5 dimensional chess or anything. EQ1 is a mess. A beloved mess.
'Hunting' and then going back to town to recover and broker your treasure was the previous model of MMO before EQ.
Reply With Quote
  #7  
Old 02-27-2024, 06:52 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,719
Default

Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
True, although I think a point OP was alluding to is depending on the type and location of the PH (i.e., static camp in an obscure area that spawns mobs totally unrelated to the quest mob), and spawn chance of the mob, there could've been a decent chance that no one would ever figure it out and that's a bit of bad design. In the case of this specific quest, better design probably would've been to increase the number of PHs to include more mobs that wander throughout LFay.
You weren't meant to figure it out - people were meant to wander about murderhoboing random mobs and that would eventually spawn the specific mobs other people would kill.

The way we do specific camps and kill no things besides those (so not 'accidently' kill phers for rares in open zones) is far from the expectations of how players would/should play.
Reply With Quote
  #8  
Old 02-29-2024, 01:54 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,494
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
You weren't meant to figure it out - people were meant to wander about murderhoboing random mobs and that would eventually spawn the specific mobs other people would kill.

The way we do specific camps and kill no things besides those (so not 'accidently' kill phers for rares in open zones) is far from the expectations of how players would/should play.
Generally agree with you. Although with respect to this quest specifically, I don't often remember seeing groups at pixie camps in LFay just randomly grinding there.
Reply With Quote
  #9  
Old 03-05-2024, 09:26 AM
Dolalin Dolalin is offline
Planar Protector

Dolalin's Avatar

Join Date: Oct 2009
Location: UK
Posts: 2,565
Default

Quote:
Originally Posted by Tnair [You must be logged in to view images. Log in or Register.]
This was purposefully obtuse to force exploration and cooperation. In ye olden days, youd literally /ooc or ask guildies or others of your class about this shit and it was a real puzzle. You run around asking /ooc Has anyone seen brownies? someone says they were killed by a brownie two zones over. you go to lesser fay like they said and find several brownies, but no outcasts. you kill a few brownies just to see what they drop, what factions happen, etc. Nothing related to your quest. You come back the next day, find one outcast, feel joy and track it down and it doesnt drop anything but brownie parts. But now youre on a trail. You hang out looking for xp or interesting named spawns or just exploring while you try to find more outcasts. Repeat for a week and youve gained half a level, learned a new zone, learned some favorite locations where the outcasts seem to be found most often. You finally have your arrows and got dam it took forever and seemed impossible at first and now your green chainmail has your Adventure in it and isnt just pixels. A year later a newbie ranger is asking for help in ooc finding brownie outcasts and you take them on a hunting safari with your hard earned knowledge.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:55 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.