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  #1  
Old 02-05-2024, 02:41 PM
Videri Videri is offline
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How’s your cha? Charisma increases the likelihood that mez will land, and decreases the likelihood that charm will break. It also reduces the chance that it failed Calm/Pacify will aggro the mob. You eventually want 255 self-buffed (which means 205 unbuffed, since enchanters get a +50 cha buff at higher levels).

If I’ve missed anything or said anything incorrect, hopefully the enchanter community will correct my mistakes.
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Old 02-05-2024, 02:51 PM
eqravenprince eqravenprince is offline
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Thanks, I'll give your tips a try to see if I'm more successful. Yeah, I need more charisma for sure.
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Old 02-05-2024, 07:10 PM
Vivitron Vivitron is offline
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Tecmos did a YouTube series solo leveling his enchanter in dungeons, I recommend tossing one of those on in the background while you level in the same dungeon. Lots of good tips in those.
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  #4  
Old 02-05-2024, 11:56 PM
spoil spoil is offline
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Quote:
Originally Posted by eqravenprince [You must be logged in to view images. Log in or Register.]
Thanks, I'll give your tips a try to see if I'm more successful. Yeah, I need more charisma for sure.
I don't know the exact mechanics but I believe the mob's level and magic resistance are the two major factors in charm duration. Charisma mainly affects the lull line of spells.

But for breaks your main line of defense is 2 stuns and 2 runes up at all times, at least at higher levels. A typical break with 2 mobs would be like stun > root > stun > recharm and then recast rune(s). Or stun > AE mez.
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  #5  
Old 02-06-2024, 11:29 AM
enjchanter enjchanter is offline
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The charm formula is loosely mobs level > mobs MR >>> your charisma
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