Project 1999

Go Back   Project 1999 > Server Issues > PvP Bugs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 10-19-2023, 09:50 PM
Thrilla Thrilla is offline
Sarnak

Thrilla's Avatar

Join Date: Jun 2013
Posts: 238
Default

Quote:
Originally Posted by Awsten_Tx [You must be logged in to view images. Log in or Register.]
In an effort to get this thread back on track, I am reposting what I have found regarding trueshot and bow bonuses...

I dont know if this has been reviewed, but I have found the following patch notes which give insight into how trueshot worked, and thus how archery performed using 2 different patch notes.
-
------------------------------
January 9, 2001 3:00 am
------------------------------
- Corrected a bug that was causing damage while using the "Trueshot"
Discipline to be the same regardless of the quality of your bow.

This patch, changed the mechanics of trueshot whereas before it made the damage 45, regardless of the bow delay. Sony made this change, then analyzed the damage of rangers, and subsequently made the following change a week later.
-
------------------------------
January 17, 2001 3:00 am
------------------------------
The ranger's "Trueshot" discipline has had its damage increased after
analyzing data from its fix last week. Prior to the last patch, all
bows, while under the discipline, were hitting as if they were 45dmg
bows regardless of the delay. Last week's patch fixed it so that damage
was based on the damage of the bow. This weeks patch increases damage
bonuses in relation to delay (longer delays yield better damage
bonuses).


This patch specifically tells us that Trueshot yielded better damage bonuses for rangers based on the delay of the bow. In my opinion, this means two things. Bow had their own independent damage bonus (separate from whatever weapon was in primary slot), and 2, Trueshot would amplify the damage bonus. Sony straight up said, longer delays yielded better damage bonuses.
For a ranger, not up on my EQemu code, but how would that automatically apply to fatties? Never got bowed once from a fatty on live through velious. Lots of stuff that isn't classic on this box, nerfed clickies, casted pumices, fatties bowing is game breaking, regardless. just my 2c.
__________________
2x
Last edited by Thrilla; 10-19-2023 at 10:15 PM..
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:00 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.