Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Reply
 
Thread Tools Display Modes
  #1  
Old 10-11-2023, 09:17 PM
bhughes bhughes is offline
Skeleton


Join Date: Dec 2018
Posts: 19
Default

I didn't mention trade skills failing, I tried and failed to max jewelry on live. I wouldn't expect 100% success.

As far as real life goes if you have a compass, and I do, there is no fail.

Why wasn't tracking programmed to fail reporting the direction of your target once in awhile? Does the tracking window fail to appear when activating the skill?

Does bard corpse song not always point you in the correct location? Sense Dead?

Does corpse drag suddenly go oops and not work?

Instead of walking forward you trip and fall and bruise your arm!

You failed to duck and that nuke actually lands on Tunare!

All of the possible failures of the game's mechanics were specifically coded to do so including trade skills and sense heading. Many skills such as sneak, hide, lockpick, never fail at higher levels.

I suppose I could spam sense heading over and over to come up with a succeed / fail ratio and compare it to other skills, I'm guessing that it probably lazily shares the same programming as trade skill failure instead of a skill like sneak or hide.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:32 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.