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Old 08-10-2023, 07:40 PM
jolanar jolanar is offline
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Join Date: Nov 2014
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Perhaps not discussed much anymore but it's 100% the reason no one takes this skill seriously after trying it. It's implemented with poor QoL inventory space issues you mention. It's either keep a ton of materials and container on you or just a few for special occasions and both have major drawbacks. Later on, poisons became multicharge proc buffs that lasted like 15 mins or so. Much more useable, however the proc on demand nature on these makes poison a unique problem solving tool.
Poisons having charges ruins their specialness IMO. Then it just becomes another thing you click for marginal dps gain with no strategy around it.

I like the idea of them being expensive and a pain to make, but very powerful. Now that last part is where many of the different poison varieties fall short on.
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