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Old 08-14-2011, 02:23 AM
andvarion andvarion is offline
Aviak


Join Date: Aug 2011
Location: USA
Posts: 61
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Quote:
Originally Posted by Kobias [You must be logged in to view images. Log in or Register.]
Honestly I can only speculate.

EQLive validates files at various times to prevent hijack attempts (Such as loading to Character select, and zoning); it does this by performing a CRC32, and sending it to the server for validation. EQEmu code by default does not have any validation for specific files, it's a feature they've added here on P1999. If an incorrect CRC32 is sent, it populates the character select with bogus character names and disallows entry. This is a good thing, or we'd have people tweaking spells for their entertainment (such as making See Invis also provide ultravision and levitate).

I tried connecting w/o installing the new eqgame.dll and wsock32.dll, but with the new spells file. Until the recent patch, that was all you actually required. Anyway, it ended up failing. There is a DLL Error code in the bottom character slot. Based on what I've observed, this should only occur if there is trouble accessing those files.

It's quite possible that your windows-emulator is trying to access WSock32.dll, the default one they wrote for Wine instead of the one I mentioned as being altered for DLL-Injection. This is my best guess for you, sorry. There may be a way to manually select the DLL you want to load in Wine.

I did a quick google search on this scenario and game up with this:
http://forum.winehq.org/viewtopic.ph...c9ab042a064406

Seems to support my theory.. Should give you some grounds to find a solution. (BTW, this probably also means it doesn't work in Linux anymore either. People have been using Wine in Linux)
Awesome! I will comb through that thread and see if I can find something useful for the few people here who play on Macs. He is also getting the DLL error in the bottom character slot. My attached images weren't displaying very large, so I just embedded an image that should be easier to read/see.
 


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