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  #3901  
Old 06-27-2023, 03:04 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by fortior [You must be logged in to view images. Log in or Register.]
With 2 enchanters, a cleric, and a druid, you could break any 2 camps + a chardok camp as a 4 or 3 man (3 man after leaving ench #1 at the first broken camp), and leave the druid + cleric at the easier chardok camp with a chokidai pet. You'd have rezzes, ports, and aego + potg on both enchanters. Everyone playing p99 in the real world knows being able to quickly get to a camp is invaluable.
If you want 3 charmed pets, you bring another Enchanter, unless your group basically plans on living in Chardok or SG exclusively.

3 Charmed pets really isn't that great in a 4 man group, however, because of diminishing returns on DPS. You are also adding extra risk by having more overlapping charm breaks.

Druids are generally less effective than a Shaman, other than situationally better DPS via charming. Druid heals are worse, slows nullify damage shields for the most part, and Druids don't have a monopoly on mana saving via PoTG. A Shaman is also saving this party mana by Maloing the pets (less charm breaks).

I don't think I have ever been in a group that needed more than one or two ports across the entire play session.

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Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
I never mentioned mage. I play both a druid and a shaman (to the 40s) and I disagree with you. That's alright. It's okay to have different opinions.
Of course! I do not mind if you disagree with me. I would suggest that you level your characters a bit more though, as that may change your opinion.
Last edited by DeathsSilkyMist; 06-27-2023 at 03:11 PM..
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  #3902  
Old 06-27-2023, 03:10 PM
fortior fortior is offline
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If your 4 man group doesn't have ports, you're not even competing with the ones that do. You'll still be walking to whatever thing you're trying to camp while they'll be rolling through the mobs.
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  #3903  
Old 06-27-2023, 03:15 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by fortior [You must be logged in to view images. Log in or Register.]
If your 4 man group doesn't have ports, you're not even competing with the ones that do. You'll still be walking to whatever thing you're trying to camp while they'll be rolling through the mobs.
I have never needed to walk a four man group from Velious to Kunark, for example. We just got a port from another player.

Maybe you have just had really bad luck, but generally speaking there is someone available to port a group for a tip.
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  #3904  
Old 06-27-2023, 03:21 PM
fortior fortior is offline
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You can't use what you don't bring
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  #3905  
Old 06-27-2023, 03:21 PM
Ripqozko Ripqozko is offline
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This is going 400 easy
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  #3906  
Old 06-27-2023, 03:24 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by fortior [You must be logged in to view images. Log in or Register.]
You can't use what you don't bring
This is true. You can't use a Shaman when you bring a Druid instead, and vice versa. I am not sure how that proves your point though.
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  #3907  
Old 06-27-2023, 03:29 PM
fortior fortior is offline
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You can't use ports if you don't bring a porter, that's the entire idea of this thought experiment. Good luck walking, hope you don't fall off the boat
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  #3908  
Old 06-27-2023, 03:32 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by fortior [You must be logged in to view images. Log in or Register.]
You can't use ports if you don't bring a porter, that's the entire idea of this thought experiment. Good luck walking, hope you don't fall off the boat
Thanks! Luckily there are plenty of porters available to remove the necessity of taking the boats. In my many years of playing on P99 I don't think I have ever needed to take the boat due to a lack of porters. Usually I do it for fun, or if I need to get to a zone that cannot be ported to.
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  #3909  
Old 06-27-2023, 04:46 PM
cd288 cd288 is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
But if an Enchanter is running out of mana due to hasting, slowing, ccing, and charming, then your group is losing efficiency anyway. You still have an efficiency problem if your Cleric is FM and your Enchanter is OOM.

A Shaman can share those duties, alleviating the mana loss on an Enchanter. The Cleric cannot share those duties as easily.
You have 3 Enchanters and a Cleric. You'll be fine.
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  #3910  
Old 06-27-2023, 04:47 PM
cd288 cd288 is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You simply don't understand Shamans or group dynamics enough if you think a Shaman offers nothing. There is a reason why Shaman/Enchanter/Monk is an extremely strong trio.
Of course a Shaman doesn't offer nothing. The point is that everything it offers (outside of Torpor) is also covered by other classes that are more useful to have. Sorry about it.
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