
08-13-2011, 09:06 PM
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Aviak
Join Date: Jul 2011
Posts: 69
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Quote:
Originally Posted by nilbog
I'd rather have a completely custom game after Velious than rebuild that fail. Cats on the moon not happening on my watch.
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HERE
Quote:
Interesting Faction Idea...
#Apr 21 2001 at 5:57 AMRating: Decent
Kyrsi
9 posts
I've been reading through the old posts here on the Kerran faction, and noticed a lot of people saying things changing from indif to apprehensive, or dubious to apprehensive and the like.. Basicly, all bad/good deads erased to apprehensive..
I have a feeling it has absolutely nothing to do with who you've killed or done otherwise, no mystieriously unlisted faction hit for the Kerrans, but the simple fact that Kerrans are supposed to be the new playable race coming up.
It makes perfect sense... Verant started working on this in the begining of this year, so would have started making small changes to prepare the area for PC kitties, such as removing the heritics, giving Mitty's Paw rings to another NPC, etc, so you don't have to kill her (killing player town people seems frowned upon and all).. But the most noticable thing I can think of is this-
Most 'neutral' monster start off Indifferent to players. All townsmembers that are not familar to you and your quests/kills for them, say, FP's guards to a RV halfing visiting for the first time, start off as Apprehensive, instead..
It looks like, in preparing to make this spot a player town (which is only a guess that this is the actual zone the karrens will start in, but to be honest, it's already mapped that it'd make a perfect town), they clensed the faction to a more townlike setting.
I guess it really depends on how long ago people were dubous when they last checked, to know for sure.
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Kyrsi Kalasire
Druid of the 20th trampled twig
Zebuxoruk Server
Note to self: I am NOT a tank
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it could work.
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