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Old 05-24-2023, 08:33 PM
Twochain Twochain is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Yes it's toxic, and that's by design. The staff wants competition (they literally make up entirely unclassic things, like races, to enable competition). Competition breeds toxicity.

If we had rotations or instances or various other systems, there would be a lot less toxicity.



Teal wasn't "non-toxic", but it was less toxic, precisely because of what I said above.

All the people that wanted to compete by being in the top guild (Seal Team), or who wanted to compete to earn a server first, stayed on Green. As a result, there were less "competitors" on Teal, leaving a much higher ratio of people who just wanted to play a PvE game (and thus a lot less toxicity).
Project 1999 is 1/20th as toxic as Classic EverQuest was. You can trust any single player in the tunnel to xfer gear for you, Classic EQ, it was getting stolen 9 in 10 times.

Raid content was for the sweatiest of sweat lords on live. People didn't even complete VP on most servers until after Velious. They changed servers to join better guilds.

Instances are bad, and so are rotations. Project 1999 itself is almost 15 years old. The content is forever locked. Competition is needed to keep interest. There's only so many times a person can clear uncontested mobs before it gets too boring to log in.

What we need is racing with lockouts.

Also i love how you cry about unclassic racing and then immediately say instances like Loramin dude wtf
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