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| View Poll Results: ok | |||
| Good Luck! |
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4 | 44.44% |
| games dead lol |
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3 | 33.33% |
| fuck you |
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2 | 22.22% |
| purple |
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5 | 55.56% |
| Multiple Choice Poll. Voters: 9. You may not vote on this poll | |||
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#51
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It seems as far as a note taking/sorting abilities I think I was able to push 2 ongoing chats until they start going silly. Basically those chunks of quotes. But idk how it'll go. I'ma try and see what it does with ramblings one less wordy subject like sorting through game mechanics.like maybe AI could take over all the jobs of everyone who writes instruction manuals for products
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no pride no shame
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#52
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There's an app someone could make. Like a keyring of all instruction manuals it's got archived that'll chat ya through it
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no pride no shame
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#53
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Lol didn't proofread any of the account of the Terredwell Wetlands it seems AI can get mixed up about the way shit's iterated to it
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no pride no shame
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#54
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no pride no shame
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#55
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It would be cool if choosing player race is, in essence choosing a PvP ruleset like you would as a server.
An Example: choosing kobold as a player race grants much more leeway in regards to rules for creating guilds but at the expense of not being recognized as such outside of other kobold guilds and guild leaders are given a clock to choose "racial hatred" status vs PCs of the appropriate guild. Guilds may vote every which often on PvP status vs any guilds. Maybe a special racial chat channel like kobolds only rnf
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no pride no shame
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Last edited by goblinmob; 04-27-2023 at 12:33 PM..
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#56
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Raid tier loot or whatever. The one's that have people bitchiest in forums, those would have a PvP tag and would be unique. So playing king of the hill rather than gatekeeper at the high end game scene is more engaging an can keep player base more engaged for potentially longer
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no pride no shame
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#57
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Quote:
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Last edited by goblinmob; 04-27-2023 at 01:04 PM..
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#58
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From all the RPGs we've played what sort of scale seems to feel the most rewarding riding the dopamine dings 1-end game/max level?
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no pride no shame
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#59
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The only reason for higher lvls is granularity.
I love it when a swarm of lvl 1s with a druid handing out magically enchanted +1 clubs to a few can wipe out a lvl 20. Let's say there's 30 lvl 1s and 5 of them have an enchanted club. That lvl 20 is in serious danger! Especially if they don't know to pinpoint who can bypass their protection against normal weapons! Maybe make them roll perception [You must be logged in to view images. Log in or Register.] or some other skill even to figure out what the hey is going on first. Blizzard, China edition owns the trademark for Mogu!.
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Apophis is closest to earth on 2029 April the 13th (a friday) lol
***this post is purely spiritual, speculative, apolitical and nonpartisan in nature. | ||
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Last edited by magnetaress; 04-28-2023 at 09:36 PM..
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#60
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Shit, I'll have to change that one quick. Maybe Matwa and Matsu sounds good enough lol
Now, by granularity, are you implying more frequently adding smaller increments of character growth giving more nuanced interactions as opposed to larger more tangible rewards and fewer steps along the way? Like chop everything into small bits and drip feed vs stopping for 3 square meals at set times?
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no pride no shame
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