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| View Poll Results: ok | |||
| Good Luck! |
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4 | 44.44% |
| games dead lol |
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3 | 33.33% |
| fuck you |
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2 | 22.22% |
| purple |
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5 | 55.56% |
| Multiple Choice Poll. Voters: 9. You may not vote on this poll | |||
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#31
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I like that. You have to expand your experience level to unlock the more advanced spiritual hallows and gallows. Brilliant!
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#32
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3 Attributes
Body, Mind, Soul (Effectively STR/CON, DEX/INT, WIS/CHA) 10 Ten Levels Of Power (Magically raising anything above 9 give bonuses but don't grant new levels of power. Any attributes at 0 = dead/respawn whatever) each "power level"1-9 has its matching "mystical syllable" granting X total combinations of "Mantras/Signs" or some dumb shit. Every PC plays spin the pad lock and every "word" grants an inherent bonus. But every character made has each syllable assigned a random spot in the pie. So you get a random "horoscope" generated for your character at birth. It's 27 unique "syllables" right? Wasn't there some kinda factorial rules in math class that means it's easily more than enough possible Combinations for PCs too lottery 3/4 of their levels looking for combos on skills they like until they have their last and hardest levels to land on a final word for their favorite bonus and/or build | ||
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Last edited by goblinmob; 04-25-2023 at 10:24 PM..
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#33
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1's should have insane bonuses lol 9s should only reward trade skills
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#34
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#35
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#36
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I'm 100% confused.
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#37
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Lol thinking out loud about ability scores and leveling mechanics in games
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#38
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Let's be real, I will likely never accomplish anything ever if I can help it. But AI wrote this up. If I can score any points it could be entertaining one offs of lore and speculation. This AI functions pretty useful as like a note taking app
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#39
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#40
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Quote:
and this shit is only going to get better and easier to translate an idea in your head into an actual project. | |||
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