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#8
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Quote:
Drowsy won't hold aggro for more than a few swings. Walking sleep costs 50. To hold aggro the whole fight you're likely going to need T_g_r's line and that costs 125 or more. Yes, slow is nice if you're planning on tanking, but its mana intensive, and doesn't give *absolute* aggro the way root does with proximity aggro. Simply put, if I root a mob, and stand nearer than you, there is NOTHING you can do to pull that mob off me until I move away or root breaks. This cannot be said for slows. Root also has the benefit of allowing you both to cut and run if need be without the mob chasing you to zone. | |||
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