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  #1  
Old 03-31-2023, 04:25 PM
arc arc is offline
Aviak

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Posts: 67
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it'd be cool if they opened up legacy camps for a few weeks once every year or two

maybe randomly sometime between every 12-24 months

lets people still get items, but doesn't completely devalue them

idk maybe a bad idea i'm just spitballin
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  #2  
Old 03-31-2023, 05:43 PM
sajbert sajbert is offline
Fire Giant


Join Date: Jan 2019
Posts: 624
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Quote:
Originally Posted by arc [You must be logged in to view images. Log in or Register.]
it'd be cool if they opened up legacy camps for a few weeks once every year or two

maybe randomly sometime between every 12-24 months

lets people still get items, but doesn't completely devalue them

idk maybe a bad idea i'm just spitballin
I think few are happy with how legacy items work, at least when I discuss it with other players.

I've heard many suggestions, including yeah legacy item camps opening up again every few years.

My main gripes are simply that the camp isn't healthy and actively promotes account sharing which I still have no idea why it's allowed at all. It opens up a can of worms where players lose items or even have their accounts suspended or abused to inappropriate behavior or cheating. It also created huge bot armies that guilds use instead use of actual player characters, which I think is detrimental to fun and I believe it wasn't a common phenomenon on original live either (?).

The p99 community is aging. It's a matter of time before someone literally dies from an extreme session resulting in a deep venous thrombosis and resulting pulmonary embolism and death. A system that encourages players to stay on for 24+ hours is also encouraging players to take risks with their health.

Then the camps are simply unfriendly to anyone with work and life responsibilities. Once again, I'm not sure why we should premiere the very small group of players that are willing to forsake everything else or have nothing to forsake in order to participate in these camps.

There are many reasonable solutions. One example being players getting a ticket each hour of participation and a roll going out when the item drops and those tickets being saved between sessions. Another one being simply upping the drop rate to a rate that promotes fun and player health. Sure, there may then be more ogres with guises around and manastones may not be AS valuable anymore, but lets not pretend the current drop rates are classic either.

In fact, there's nothing classic about the current legacy camp system.
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  #3  
Old 04-01-2023, 07:03 AM
DeliciousHalflings DeliciousHalflings is offline
Kobold


Join Date: Jan 2022
Posts: 136
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Quote:
Originally Posted by arc [You must be logged in to view images. Log in or Register.]
it'd be cool if they opened up legacy camps for a few weeks once every year or two

maybe randomly sometime between every 12-24 months

lets people still get items, but doesn't completely devalue them

idk maybe a bad idea i'm just spitballin
Nah not a bad idea at all, but a problem I see is the same endgame people monopolizing the camps every cycle just to sell or whatever.
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