Project 1999

Go Back   Project 1999 > Class Discussions > Melee

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #12  
Old 03-27-2023, 10:41 PM
Keebz Keebz is offline
Fire Giant


Join Date: Jul 2010
Posts: 964
Default

Quote:
Originally Posted by Vanessa [You must be logged in to view images. Log in or Register.]
I'm surprised you guys are saying the regen is more important pre-50, because when looking at the wiki it looks like the regen jumps by a lot once you get passed 50. From lvl 20-49, a Human regens 3, while Iksar regens 6. Then at 51 a Human regens 5 and Iksar 12, and at 56 a Human is 6 and Iksar is 16.

It seems like the regen is worth having more post-50, than it is pre-50. Is that not correct?
It is very very good 51+ as it ramps up, yes. It also happens to be good from like 1-15, when the extra 1hp regen is significant. Otherwise, it's still solid if you're solo, but less obviously great.

Quote:
Originally Posted by Vanessa [You must be logged in to view images. Log in or Register.]
Also it seems like when comparing regen vs no regen, is the only real factor to consider, is downtime regening between fights? In combat regen doesn't really matter, unless using a Fungi? (Which I will probably never get lol). Is that correct?

So basically the biggest benefit of the regen on a Monk is less downtime between fights, essentially half, right?
Not quite. Insofar as you're not sitting around at full health, the regen is always ticking, giving you more HP than you'd have otherwise. Think of HP like a resource that you trade for mob kills. Thus having more HP to spend per hour, means you get to buy more EXP per hour.

Does this make up for the 20% penalty? If you maximize for it, probably. If you sit around killing slow static spawns and going afk a lot, maybe not. Either way, in the end you get a stronger character.

However, if you don't like being a lizard, do not be a lizard. Not liking the appearance/lore of your character sucks. This is a role-playing game after all.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:25 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.