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  #711  
Old 08-30-2022, 03:34 PM
PatChapp PatChapp is offline
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Quote:
Originally Posted by w1zard [You must be logged in to view images. Log in or Register.]
Every class has SOMETHING to bring to the table depending on the situation and objective.

That being said, many people on P99 consider classes that can kill the hardest mobs solo (esp deep in dungeons) or smallest group or can put out the most sustained DPS as the "best classes". By this measure, Wizard is probably most underpowered. All they really get is:

1) Quad kiting (druid can do about as well)
2) Ports (druid can do better except PoH/PoS)
3) TLs (especially to bind is valuable for raids)
4) Unresistable dragon/giant bane 2k dmg spell (rogues still better DPS)
5) Lures can land on raid bosses (not as valuable in velious era with >32khp)

With VP rend robe clicky they can do passable sustained DPS but good luck getting that before level 60.

Runner up is probably Ranger. If /pet attack weren't a thing then Ranger would be somewhat valuable for tracking. The mechanics of valuable outdoor targets like Quillmane are too well understood so don't need Ranger to spawn / find. They also can't harmony or SoW in dungeons so they're basically a rogue without backstab in many situations. Make great small group tanks up until early 50s in the typical outdoor crushbone -> unrest -> mistmoore -> CoM level progression though.

Quillmanes new mechanics are extremely annoying. Tracker is necessary
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  #712  
Old 08-30-2022, 03:44 PM
Ripqozko Ripqozko is offline
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Quote:
Originally Posted by w1zard [You must be logged in to view images. Log in or Register.]
Every class has SOMETHING to bring to the table depending on the situation and objective.

That being said, many people on P99 consider classes that can kill the hardest mobs solo (esp deep in dungeons) or smallest group or can put out the most sustained DPS as the "best classes". By this measure, Wizard is probably most underpowered. All they really get is:

1) Quad kiting (druid can do about as well)
2) Ports (druid can do better except PoH/PoS)
3) TLs (especially to bind is valuable for raids)
4) Unresistable dragon/giant bane 2k dmg spell (rogues still better DPS)
5) Lures can land on raid bosses (not as valuable in velious era with >32khp)

With VP rend robe clicky they can do passable sustained DPS but good luck getting that before level 60.

Runner up is probably Ranger. If /pet attack weren't a thing then Ranger would be somewhat valuable for tracking. The mechanics of valuable outdoor targets like Quillmane are too well understood so don't need Ranger to spawn / find. They also can't harmony or SoW in dungeons so they're basically a rogue without backstab in many situations. Make great small group tanks up until early 50s in the typical outdoor crushbone -> unrest -> mistmoore -> CoM level progression though.
Wizards outdps with banes,rangers discing is rogue dps or better, that’s why VQ brings like 80 wizards to vyemm.

/GU Hoshkar in 77s, 30k @385dps --- Ripqozko 6k @106dps --- Skew 5k @96dps --- Servicon 5k @84dps --- Knapsack 3k @59dps --- Trazzle 3k @58dps --- Orna 3k @45dps --- Naxi 2k @33dps --- Rikyr 1k @26dps --- Papaj 1k @21dps --- Nexii 0k @28dps

/GU Derakor the Vindicator in 132s, 175k @1326dps --- A Drakkel Dire Wolf 20k @161dps --- Knapsack 16k @121dps --- Ripqozko 15k @118dps --- Idrinkk 13k @109dps --- Rikyr 12k @92dps --- Trazzle 12k @89dps --- Gatitos 11k @87dps --- Logaluger 11k @85dps --- Jenssen 10k @78dps --- Torstein 10k @75dps

Sorry if your rangers don’t
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  #713  
Old 02-25-2023, 06:22 AM
Lemonhead Lemonhead is offline
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Join Date: Aug 2015
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I am monk currently leveling and my go to partner is almost always been druid. There's an animal somewhere and all of a sudden we got tier 1a.
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  #714  
Old 02-25-2023, 08:32 AM
Ennewi Ennewi is offline
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Custom content:

A version of the deprived from Dark Souls. Beggar/madman appearance. No starting points, food, drink, note, or *weapon. Hybrid XP penalty. Monk weight AC penalty. Faction equal to evil race/class. 2 HP / 1 STA conversion. Agnostic only. Max begging skill. Halas starting city. Class guild masters are the various beggars in Norrath.
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  #715  
Old 02-27-2023, 10:43 PM
Tormmac Tormmac is offline
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this was the nice thing about red, a bunch of classes that suck on blue servers all of a sudden have alot of value on red like wizards and druids for example
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  #716  
Old 02-27-2023, 11:32 PM
Ripqozko Ripqozko is offline
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Quote:
Originally Posted by Tormmac [You must be logged in to view images. Log in or Register.]
this was the nice thing about red, a bunch of classes that suck on blue servers all of a sudden have alot of value on red like wizards and druids for example
But red is bad at PvP, hope that helps
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  #717  
Old 02-28-2023, 03:38 AM
Swish Swish is offline
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Quote:
Originally Posted by Tormmac [You must be logged in to view images. Log in or Register.]
this was the nice thing about red, a bunch of classes that suck on blue servers all of a sudden have alot of value on red like wizards and druids for example
Certain spells too.
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  #718  
Old 02-28-2023, 09:16 AM
Chris1479 Chris1479 is offline
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Quote:
Originally Posted by Bardp1999 [You must be logged in to view images. Log in or Register.]
If you took ports away from Druids they would easily be the most worthless, but as it stands I would have to vote Bard. Problem with Bard is its a very high effort class to play and the vast majority of P99ers are lazy as fuck so most Bards are completely worthless. Its either thinking playing mana song afk is a great contribution to the group, or they charm unnecessarily making kill time go up, or they break enchanter mez, or they are constantly taking damage by doing more of the above bull shit, or they have no idea how to group because they have swarm kited for 50 levels...and are just overall a pain in the ass to be around in-game honestly.
Wasn't gonna bother commenting but as an Enchanter this speaks to me. The ratio of bad bards to good is probably 5-to-1 conservatively. When a Bard is invited to the group I usually expect the following:

- Bad pulls
- Semi-AFK
- Mobs being charmed/uncharmed every few seconds (this doesn't jive well with there being an enchanter in the group at all)

If you are lucky it'll be a Bard that swarm kites mobs in a circle while the group picks them off one by one... in this scenario the Bard is merely annoying *other* people in the zone rather than the group.

Some of the most obnoxious players I've met are bards. "I can pull bro watch" --> face pulls a room of mobs that have to be AE mezzed.
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  #719  
Old 02-28-2023, 10:02 AM
Toxigen Toxigen is offline
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Quote:
Originally Posted by Chris1479 [You must be logged in to view images. Log in or Register.]
Wasn't gonna bother commenting but as an Enchanter this speaks to me. The ratio of bad bards to good is probably 5-to-1 conservatively. When a Bard is invited to the group I usually expect the following:

- Bad pulls
- Semi-AFK
- Mobs being charmed/uncharmed every few seconds (this doesn't jive well with there being an enchanter in the group at all)

If you are lucky it'll be a Bard that swarm kites mobs in a circle while the group picks them off one by one... in this scenario the Bard is merely annoying *other* people in the zone rather than the group.

Some of the most obnoxious players I've met are bards. "I can pull bro watch" --> face pulls a room of mobs that have to be AE mezzed.
To be fair, in typical groups on P99 a bard will shine far brighter when there is no enchanter.

I totally understand the lack of overlap with mezzes and the confusion on charms. A good bard with a good enchanter is basically like turning on "pull the entire zone god mode" but that is rarely the case. 95% of the time you're better off with just the enchanter.

I used to play like a total hooligan on my bard, but thats because I cut my teeth mastering enchanter first.
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  #720  
Old 03-01-2023, 04:52 AM
greatdane greatdane is offline
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Bards aren't that good in classic. You barely even need resists in most raid content pre-Kunark. Aside from the two dragons, most bosses have unresistable mechanics or just none. In groups, bards can only mez up to level 45 which excludes most of the top-tier camps in dungeons, and they only get that terrible single-pulse mana song at level 32 which is barely usable since it's not an actual buff that lingers. Their haste songs pre-50 are godawful, too. Bards are really not good until after classic. I wouldn't go so far as to call it the worst class, but I'd definitely place it in the bottom half of the hierarchy.

Let's take a generic group of upper 40s in LGuk. What do they get out of adding a bard? In all likelihood, mobs are being pulled and killed immediately upon respawn, so literally anybody can be the puller. It's unlikely that there's no enchanter or shaman in the group, but even if that's the case and the bard's haste song matters, it's like 20% all the way up until level 50. He won't be able to mez much of the trash in the high-end camps. He can't really tank due to having no serious way of holding aggro, he doesn't do any meaningful DPS, the classic mana song is pretty much useless except during downtime when the bard can just stand there and spam it exclusively. There's just kind of no reason to have a bard in the group at all. The songs are so low-impact and the classic dungeons are so mob-scarce and compact that the role of puller is barely a thing.
Last edited by greatdane; 03-01-2023 at 04:59 AM..
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