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#2
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I'm glad someone else is bringing this up. Not only are there 3 different random battle tracks that can play, there are other issues with the original MIDI tracks e.g. where the the area-linked tracks will begin to play at the right point (e.g. a jaunty sea shanty in a fishing shop) but some will actually play on a loop without any pause, which is very annoying! Butcherblock Mountains is an example of this.
Such a shame as overall the music (the original MIDI/AWE32 versions) are beautiful | ||
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