![]() |
|
#11
|
|||
|
I've always described EQ as "it's easy to play your character, the environment is what you need to learn."
| ||
|
#14
|
|||
|
these days nobody plays low level characters for only the joy of playing the game.
everyone is tryin to grind a low character to a high character so they can get better pixels. those that can't solo are sitting there in a group trying to fill out a kill-per-hour spreadsheet to calculate their numerical xp gains while dreaming of a bank filled with vulak gear. this turns them into sweaty min/max douche bags that demand 5 mobs in camp at all times then they are totally cool with a KC pit group that pulls 1 mob every 5 minutes | ||
|
#15
|
||||
|
Quote:
What the hell is wrong with you. | |||
|
#16
|
||||
|
Quote:
| |||
|
#17
|
|||
|
I was in a CoM moat group where one of the members thought the Monk should have been FD pulling (Monk was bringing 3-4 mobs at a time). While he was probably right, they ended up calling each other names for 10 min and the group disbanded. What a shit show.
| ||
|
#18
|
||||
|
Quote:
People still complain when I do that. So you can't win with some people. You're either pulling too much or not enough. | |||
|
#19
|
|||
|
Every group has it’s own groove so you have to find that. Sometimes complaints help you find that.
I like there to be 3 mobs aggroed at a tome - 1) the DPS target, 2) the next victim pre-debuffed and CCd and 3) the next pull ready to be CCd and debuffed. Basically run an assembly line. | ||
|
#20
|
||||
|
Quote:
| |||
![]() |
|
|