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  #1  
Old 08-08-2011, 01:14 PM
necrosaurio necrosaurio is offline
Kobold


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Default Help with starting a bard

Hi everybody. After seeing all the posts about AE kiting, I've decided to make myself a bard and would like some advice.

I've played Live EQ for a year, since 2010, so Project 1999 is a completely new game for me.

Having played a vah-shir bard (Gatobardo) in on Live, I decided to start a half-elf bard. In my infinite lack of classic knowledge. I have quite a few question:

-What's the best starting city?
-Does deity matter?

I am completely un-twinked (my "main" at the moment is a level 3 iksar necro), so,
- what's the best way to equip myself for kiting?
- and for grouping?
- Where can you get instruments? I know that in Live you go to Freeport to buy some basic ones but how does it work here? Any recommendations?

How does bard pulling work in classic EQ? Is it "just" lull pulling or are there other tricks to it?

I've read this forum and it looks like str/sta are the stats to improve. Anything else?

Thanks a lot!
  #2  
Old 08-08-2011, 01:21 PM
Messianic Messianic is offline
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Diety: Agnostic (you get illusion masks, and deity choice restricts your faction flexibility)
Starting City: Qeynos (Gnoll Teeth in BB and Bandit sashes in WK = Winning)

Get full banded, 55ac 5hp rings, a hand drum and some other cheap vendor instruments, and you can start kiting as early as 5/6, although it doesn't get seriously effective until low teens, and particularly at 18.

The reason is chords of dissonance has a relatively small range, whereas your level 18 pbaoe dot has a fairly large one.
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  #3  
Old 08-10-2011, 09:19 AM
acid_reflux acid_reflux is offline
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Quote:
Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
Diety: Agnostic (you get illusion masks, and deity choice restricts your faction flexibility)
Starting City: Qeynos (Gnoll Teeth in BB and Bandit sashes in WK = Winning)[You must be logged in to view images. Log in or Register.]

Get full banded, 55ac 5hp rings, a hand drum and some other cheap vendor instruments, and you can start kiting as early as 5/6, although it doesn't get seriously effective until low teens, and particularly at 18.

The reason is chords of dissonance has a relatively small range, whereas your level 18 pbaoe dot has a fairly large one.
Crap! I just made a half elf bard that is agnostic. But I started him in Freeport. Should I trash and go quenyos? I've only gotten to level 4.
  #4  
Old 08-10-2011, 10:08 AM
Dr4z3r Dr4z3r is offline
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Quote:
Originally Posted by acid_reflux [You must be logged in to view images. Log in or Register.]
Crap! I just made a half elf bard that is agnostic. But I started him in Freeport. Should I trash and go quenyos? I've only gotten to level 4.
Just boat to Faydwer and hit up GFay and Crushbone. Once you get outside the newbie zone, the Qeynos area is all boring solo-ers and hyper-competitive twinks.
  #5  
Old 08-10-2011, 10:24 AM
Bubbles Bubbles is offline
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Quote:
Originally Posted by acid_reflux [You must be logged in to view images. Log in or Register.]
Crap! I just made a half elf bard that is agnostic. But I started him in Freeport. Should I trash and go quenyos? I've only gotten to level 4.
FP area has bored level 50+ buffing classes idling in the tunnel, which is just as good if not better than starting in Qeynos. Plus progression is a bit easier, since west commons and oasis and such will get you into your high teens easily, never that far away from a your bind spot.

You'll do fine there.. once you hit 18, start heading to EK to start your AoE training glory days on gorge hounds and the like..
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  #6  
Old 08-10-2011, 12:25 PM
acid_reflux acid_reflux is offline
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Quote:
Originally Posted by Bubbles [You must be logged in to view images. Log in or Register.]
FP area has bored level 50+ buffing classes idling in the tunnel, which is just as good if not better than starting in Qeynos. Plus progression is a bit easier, since west commons and oasis and such will get you into your high teens easily, never that far away from a your bind spot.

You'll do fine there.. once you hit 18, start heading to EK to start your AoE training glory days on gorge hounds and the like..
Ok cool. So far im naked except for a few cloth pieces I found off skeletons. Should I just ale/tank a bunch of skeletons to get a couple more levels. Or what? I found myself running around the commons tunnel area, looking for something to kill. Not many critters around there.
Last edited by acid_reflux; 08-10-2011 at 02:44 PM..
  #7  
Old 08-08-2011, 01:23 PM
Dr4z3r Dr4z3r is offline
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Quote:
Originally Posted by necrosaurio [You must be logged in to view images. Log in or Register.]
-What's the best starting city?
-Does deity matter?

I am completely un-twinked (my "main" at the moment is a level 3 iksar necro), so,
- what's the best way to equip myself for kiting?
- and for grouping?
- Where can you get instruments? I know that in Live you go to Freeport to buy some basic ones but how does it work here? Any recommendations?

How does bard pulling work in classic EQ? Is it "just" lull pulling or are there other tricks to it?

I've read this forum and it looks like str/sta are the stats to improve. Anything else?

Thanks a lot!
-Kelethin, if you're starting from scratch. Lots of other people doing the same thing, lots of fun!
-Agnostic is the safest choice; all deity really does in classic is make certain factions more or less likely to kill you on sight. Unfortunately, it's heavily skewed toward more things killing you for having any deity, rather than being agnostic. That said, following Veeshan is pretty unique and, if you're careful, can have interesting consequences in Kunark raiding.

- The only equipment you need for kiting is a vendor lute and a vendor drum. Work on buying a suit of banded to help with the occasional hit you'll take.
- For grouping, banded is all you'll need until the late 20's to survive pulling, and whatever weapon(s) you can get with the best ratio are the other things you'll need. A Polished Granite Tomahawk will be good for carrying you through at least until you can Dual-Wield
- Any Bard guild will have all the instruments you need. At higher levels (35+) you may notice enough of a difference to upgrade to the lute & drums that drop in Mistmoore (priority to drums).
- Until higher levels (50+), you'll just use lull, mezz, snare, and (when outdoors) Selo's.

There's an awful lot to be said about your starting stats. 12 years on and there's still no clear answer as to what stats a bard should be using, but rest assured that any combination of STR/STA/DEX/CHA is fine, even if it's not perfect.
  #8  
Old 08-08-2011, 01:34 PM
Doktoor Doktoor is offline
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You'll also need a horn for Denon's once you get to that level, but gear doesnt matter much either way because if you get hit, you die if you're kiting enough mobs.

You do want to get 5 ac 55 HP rings as your first purchases and a MM drum.

Next you'll want to buy decent weapons because a) you dont want to kite all the way to 60 or you'll have no skills and b) AE kiting gets old and you'll want to take a break and get a group here and there.
  #9  
Old 08-08-2011, 02:41 PM
Slave Slave is offline
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100% Agnostic

Quote:
Originally Posted by Dr4z3r [You must be logged in to view images. Log in or Register.]
any combination of STA/DEX/CHA is fine
Fixed!
  #10  
Old 08-08-2011, 02:48 PM
Doktoor Doktoor is offline
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Yeah, you really wanna go agnostic because it allows you to get a DE mask and then bank in Neriak, OT, etc.
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