Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Reply
 
Thread Tools Display Modes
  #1  
Old 11-23-2022, 06:19 PM
Castle2.0 Castle2.0 is offline
Planar Protector

Castle2.0's Avatar

Join Date: Aug 2014
Posts: 2,474
Default

Maybe 20-30 level 1-20 zones.

There aren't 15 camps in CB.
There aren't 15 camps in WK.
There aren't 15 camps in Gorge of King Xorbb.
There aren't 15 camps in Qeynos Hills.
There aren't 15 camps in Unrest.
There aren't 15 camps in Befallen.

Let alone for 15 full groups of 6 =D

2000-3000 is a bit optimistic though.
Reply With Quote
  #2  
Old 11-24-2022, 11:08 PM
Zuranthium Zuranthium is offline
Planar Protector

Zuranthium's Avatar

Join Date: May 2011
Location: Plane of Mischief
Posts: 1,903
Default

Quote:
Originally Posted by Castle2.0 [You must be logged in to view images. Log in or Register.]
1-2 newbie zones.
You said WHAT? There's 13 newbie zones at minimum during launch:

Tox Forest, Qeynos Catacombs, North Qeynos, Everfrost, Misty Thicket, Feerott, Innothule Swamp, Nek Forest, West Freeport, East Freeport, Butcherblock, Gfay, Steamfont.

There are other zones with less things to hunt right at level 1, but still something.

Quote:
Originally Posted by Castle2.0 [You must be logged in to view images. Log in or Register.]
Maybe 20-30 level 1-20 zones.

There aren't 15 camps in CB, WK, Gorge, Qey Hills, Unrest, Befallen
There absolutely are 15 camps in those zones. Just depends exactly how many people you want each "camp" to support.

At launch here are the number of zones that have something to exp on for each level range:

1: 25
5: 32
10: 51
15: 46
20: 44
25: 47
30: 50

Before level 10 it's a clusterfuck for sure, but that could be alleviated by globally reducing the respawn all low level NPC's for a couple weeks.

Quote:
Originally Posted by Lampolo [You must be logged in to view images. Log in or Register.]
Anything over 500 pre kunark is getting bulky. I want to xp in zones that I like. Forcing people to level in outdoor zones is not a good reason.
What is this "forcing" garbage. Outdoor zones have no stigma. Most people love them? There's more room to move compared to dungeons and generally better views. In classic people explored around almost everywhere for things to hunt. Both outdoor zones and cities were full of people killing whatever appropriate level NPC's they could find.

You should try something new. It's not like there's a big difference anyway, it's mostly all the same. Same boring, outdated game. Go somewhere you've been less and experience the environment.
__________________
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:48 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.