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#1
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#2
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Thats why you stay in warrens / perma / CT / paw as long as possible. | |||
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#3
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At 59 quadding suits of sentient armor, there's about a 50/50 shot each spawn will be green, and they're only one or two levels below being blue if they are. I would typically con all 4 before pulling. In one unlucky streak I had 3/4 greens for each pull and it took 4 quads to get 1%. In contrast, 2 quads of 3/4 blues would give me 1% regularly. 6 blues and 2 greens gave me 1%, 4 blues and 12(!) greens gave me 1%. The rate of 4-5 greens to equate to a single blue kill has been pretty consistent to me since like level 35 when I started quadding. I saw similar results at gnolls, spirocs, bloodgills, etc. -Edit: Sure, in high ZEM zones where a few greens might equate to one outdoor blue, maybe this is totally fine, but that just means a single low blue is substantially more xp anyways. | |||
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Last edited by Kich867; 11-08-2022 at 05:04 PM..
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#4
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I can definitely confirm the wiki is incorrect about green exp giving mobs. At 41 I was getting 1-2% per kill against the blue con level 30 guards at tower 2 in West Karana. Now I'm 42, they turned green, and I still get 1-2% per kill against them. Now maybe eventually it's 50% exp, but not at the moment when they first turned green.
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#5
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That sounds pretty suss. [You must be logged in to view images. Log in or Register.] It's about 125 mobs per level killing low blue cons as they give ~1 tick (there's 125ish ticks per xp bar) of xp. | |||
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#9
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Alright dinged 43, here to report back. To get that remaining 47% against level 30 green con guards took 30 kills. So that's 1.567% per kill. | |||
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#10
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Now that I'm 43, things have definitely changed against the same green con mob. So while when it first turned green, I saw no difference. Definitely a difference now on the 2nd level it's green.
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